Tf projectile lightningorb: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created entity page. (Info from Jungle Inferno leak.))
 
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
Line 1: Line 1:
{{tf2 point|tf_projectile_lightningorb}}
{{this is a|e0|game=tf2|name=tf_projectile_lightningorb}}


{{code class|CTFProjectile_SpellLightningOrb|tf_weapon_spellbook.cpp}}
{{code class|CTFProjectile_SpellLightningOrb|tf_weapon_spellbook.cpp}}

Revision as of 09:32, 7 January 2024

tf_projectile_lightningorb is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
C++ In code, it is represented by theCTFProjectile_SpellLightningOrbclass, defined in thetf_weapon_spellbook.cppfile.

Entity Description

This entity represents the lightning orb spell. It pulls in players within 200hu every 0.2 seconds, and inflicts 20 burn damage every 0.25 to 0.35 seconds. After five seconds or when it hits a solid, this entity will explode and try to zap every player once, under 16 times.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history


Inputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history


Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history