Tf mann vs machine stats: Difference between revisions

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(Created entity page. (Information from Jungle Inferno leak.))
 
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{tf2 point|tf_mann_vs_machine_stats}}
{{this is a|e0|game=tf2|name=tf_mann_vs_machine_stats}}


{{code class|CMannVsMachineStats|tf_mann_vs_machine_stats.cpp}}
{{code class|CMannVsMachineStats|tf_mann_vs_machine_stats.cpp}}

Revision as of 09:32, 7 January 2024

tf_mann_vs_machine_stats is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
C++ In code, it is represented by theCMannVsMachineStatsclass, defined in thetf_mann_vs_machine_stats.cppfile.

Entity Description

Confirm:Does this entity still behave like this in upstream TF2?

This entity handles all player and wave statistics and events for the Mann Vs. Machines gamemode. It stores credit information, upgrade costs, the current wave, and gives a summary of MvM information at the end of a mission.

Keyvalues

Inputs

Outputs