Template:Fl NavAttributeRegion: Difference between revisions
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Note:See Navigation Mesh Attributes (L4D) for a complete list of L4D attributes and their effects.
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{{lang|Fl NavAttributeRegion}} | |||
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{{ScrollBox|title=NavAttributeRegion| | {{ScrollBox|title=NavAttributeRegion| | ||
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually. | These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually. |
Revision as of 00:22, 14 June 2021
NavAttributeRegion:
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.
- 2 : Empty (no wanderers)
- 32 : Battlestation
- 64 : Finale
- 128 : Mission Start
- 256 : Battlefield
- 1024 : Not Clearable
- 2048 : Checkpoint
- 4096 : Obscured
- 8192 : No mobs
- 32768 : Rescue Vehicle
- 65536 : Rescue Closet
- 524288 : No Threat
- 1048576 : Lying down
