Template:Fl NavAttributeRegion: Difference between revisions

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m (Moved the note to the bottom of the flags, used the l4d2 icon for game specific nav)
mNo edit summary
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<noinclude>
{{lang|Fl NavAttributeRegion}}
</noinclude>
{{ScrollBox|title=NavAttributeRegion|
{{ScrollBox|title=NavAttributeRegion|
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually.
These are the only attributes that can be applied with this entity; any other attributes must be set by editing the [[Navigation Meshes (L4D)|navigation mesh]] manually.

Revision as of 00:22, 14 June 2021


NavAttributeRegion:

These are the only attributes that can be applied with this entity; any other attributes must be set by editing the navigation mesh manually.

  • 2 : Empty (no wanderers)
  • 32 : Battlestation
  • 64 : Finale
  • 128 : Mission Start
  • 256 : Battlefield
  • 1024 : Not Clearable
  • 2048 : Checkpoint
  • 4096 : Obscured
  • 8192 : No mobs
  • 32768 : Rescue Vehicle
  • 65536 : Rescue Closet
  • 524288 : No Threat Left 4 Dead 2
  • 1048576 : Lying down Left 4 Dead 2
Note.pngNote:See Navigation Mesh Attributes (L4D) for a complete list of L4D attributes and their effects.