Upgrade ammo incendiary: Difference between revisions

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(added FGD instructions.)
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{{ent not in fgd}}
{{ent not in fgd}}


{{l4d2 point|Upgrade_ammo_incendiary}}<br>
{{this is a|point entity|name=upgrade_ammo_incendiary|game=Left 4 Dead 2}}<br>
This entity will spawn an already deployed box of incendiary ammunition, which will still only allow four uses.<br>
This entity will spawn an already deployed box of incendiary ammunition, which will still only allow four uses.<br>



Revision as of 18:46, 5 January 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

upgrade_ammo_incendiary is a point entity available in Left 4 Dead 2 Left 4 Dead 2.
This entity will spawn an already deployed box of incendiary ammunition, which will still only allow four uses.

FGD Code

To add this entity to the FGD, and to use it in Hammer, add the following lines to the left4dead2.FGD (or any custom FGD, loaded by Hammer).

@PointClass base(WeaponSpawnSingle) studioprop("models/props/terror/incendiary_ammo.mdl") = upgrade_ammo_incendiary : "Deployed Upgrade Pack - Incendiary" []