Half-Life 2 (Xbox): Difference between revisions

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{{hl2}} '''[[Half-Life 2]]''' (2004) ported to the original Xbox. See the game page for more information.
{{hl2}} '''[[Half-Life 2]]''' (2004) ported to the original Xbox. See the game page for more information.
[[File:HL2XboxCover.jpg|300px|right]]
[[File:HL2XboxCover.jpg|300px|right]]
==Key Differences between Xbox and PC==
* Runs on a unique branch of {{HL2}} [[Source 2004]]. All entity and movement quirks are included, such as [[func_ladder]] and propflying.
* Locked at 640x480 render resolution and a framerate of 30 FPS.
* Uses file streaming and a unique filetype known as XZP. [[GCFScape]] is able to open these archives.
* Different content filetypes: Audio and Video were converted to Xbox-specific filetypes.
* Unique save file structure
[[Category:Valve Games]][[Category:Console Games]]
[[Category:Valve Games]][[Category:Console Games]]

Revision as of 13:45, 6 June 2020

Half-Life 2 Half-Life 2 (2004) ported to the original Xbox. See the game page for more information.

HL2XboxCover.jpg

Key Differences between Xbox and PC

  • Runs on a unique branch of Half-Life 2 Source 2004. All entity and movement quirks are included, such as func_ladder and propflying.
  • Locked at 640x480 render resolution and a framerate of 30 FPS.
  • Uses file streaming and a unique filetype known as XZP. GCFScape is able to open these archives.
  • Different content filetypes: Audio and Video were converted to Xbox-specific filetypes.
  • Unique save file structure