Template:Fl BaseNPC: Difference between revisions
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Deprecated (talk | contribs) m (Added to Flag Templates category) |
(Started using the new spawnflag template) |
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{{Fl|Wait Till Seen|bit=1}} | |||
{{Fl|Gag (No IDLE sounds until angry)|bit=2}} | |||
{{Fl|Fall to ground (unchecked means *teleport* to ground)|bit=4}} | |||
{{Fl|Drop Healthkit|bit=8}} | |||
{{Fl|Efficient - Don't acquire enemies or avoid obstacles|bit=16}} | |||
{{Fl|Wait For Script|bit=128}} | |||
{{Fl|Long Visibility/Shoot|bit=256}} | |||
{{Fl|Fade Corpse|bit=512}} | |||
{{Fl|[[NPC Sensing|Think outside PVS]]|bit=1024}} | |||
{{Fl|Template NPC|Marks this NPC as a template for entities like {{ent|npc_template_maker}}. The NPC will not spawn on its own. This is not needed for {{ent|point_template}}.|bit=2048}} | |||
{{Fl|Do Alternate collision for this NPC (player avoidance)|{{note|This flag is disabled in episodic for player companions because the <code>StartScripting</code> input does this.}}|bit=4096}} | |||
{{Fl|Don't drop weapons|bit=8192}} | |||
{{Fl|Ignore player push|Don't give way to player|since=EP1|bit=16384}}<noinclude> | |||
[[Category:Flag Templates|BaseNPC]] | [[Category:Flag Templates|BaseNPC]] | ||
</noinclude> | </noinclude> |
Revision as of 13:39, 1 April 2020
- {{{2}}} : [Wait Till Seen]
- {{{2}}} : [Gag (No IDLE sounds until angry)]
- {{{2}}} : [Fall to ground (unchecked means *teleport* to ground)]
- {{{2}}} : [Drop Healthkit]
- {{{2}}} : [Efficient - Don't acquire enemies or avoid obstacles]
- {{{2}}} : [Wait For Script]
- {{{2}}} : [Long Visibility/Shoot]
- {{{2}}} : [Fade Corpse]
- {{{2}}} : [[[NPC Sensing|Think outside PVS]]]
- Marks this NPC as a template for entities like npc_template_maker. The NPC will not spawn on its own. This is not needed for point_template. : [Template NPC]
- : [Do Alternate collision for this NPC (player avoidance)]
Note:This flag is disabled in episodic for player companions because the
StartScripting
input does this.
- {{{2}}} : [Don't drop weapons]
- Don't give way to player : [Ignore player push] (in all games since
)