Tf projectile arrow: Difference between revisions
		
		
		
		
		
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| IS NEW Puddy (talk | contribs) No edit summary | m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) | ||
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| {{tf2  | {{this is a|e0|game=tf2|name=tf_projectile_arrow}} | ||
| ==Entity Description== | ==Entity Description== | ||
Revision as of 09:12, 7 January 2024
tf_projectile_arrow  is an   e0  available in  Team Fortress 2.
 Team Fortress 2.
 Warning:
Warning:
- The {{{game}}}parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toTeam Fortress 2.
 If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity Description
tf_projectile_arrow is the projectile fired by Huntsman. It can be ignited by trigger_ignite_arrows before it is fired. It can be reflected by tf_weapon_flamethrower's secondary fire and destroyed by the Short Circuit.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities