Tf logic on holiday: Difference between revisions

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(Created page with "{{tf2 point|tf_logic_on_holiday}} == Entity description == This entity allows you execute map actions on holidays. Will send all relevant outputs every time the Fire input is...")
 
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{tf2 point|tf_logic_on_holiday}}
{{this is a|e0|game=tf2|name=tf_logic_on_holiday}}


== Entity description ==
== Entity description ==

Revision as of 09:20, 7 January 2024

tf_logic_on_holiday is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Entity description

This entity allows you execute map actions on holidays. Will send all relevant outputs every time the Fire input is called.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Fire
Cause one or more appropriate outputs to fire.

Outputs

IsNothing
Sent when nothing is active.
IsTFBirthday
Sent when birthday mode active.
IsHalloween
Sent when halloween mode active.
IsSmissmas
Sent when smissmas mode active.
IsValentines
Sent when valentines mode active.
IsFullMoon
Sent when full moon mode active.
IsAprilFools
Sent when april fools mode active.

See Also