$model (VMT): Difference between revisions
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Deprecated (talk | contribs) (Changed to use Shaderparam template) |
Kestrelguy (talk | contribs) m (updated language bar.) |
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{{ | {{lang|$model (VMT)}} | ||
| | {{confusion|The {{ent|$model (QC)|alt=$model}} command for [[QC]] files.}} | ||
}} | |||
{{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | {{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | ||
It is only necessary with shaders that could apply to either, like | It is only necessary with shaders that could apply to either, like {{ent|UnlitGeneric}} or {{ent|Refract}}. | ||
== VMT Syntax Example == | |||
$model 1 | $model 1 | ||
== See | == See Also == | ||
*[[Materials for models]] | *[[Materials for models]] | ||
Revision as of 18:05, 10 June 2022
Template:Shaderparam It marks a material as for use on a model rather than a brush.
It is only necessary with shaders that could apply to either, like UnlitGeneric or Refract.
VMT Syntax Example
$model 1