Paint stream: Difference between revisions
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Warning:
Note:Gel needs to have Paint in Map set to True in worldspawn before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.
({{paintinmap}}) |
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{portal2 | {{this is a|e0|game=portal2|name=paint_stream}} It appears to manage [[gel]] that comes from <code>[[info_paint_sprayer]]</code>s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on <code>[[prop_paint_bomb]]</code>s. | ||
{{paintinmap}} | {{paintinmap}} |
Revision as of 09:15, 7 January 2024
paint_stream
is an e0 available in Portal 2.

- The {{{game}}} parameter is inconsistent with the name defined by the {{portal2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Portal 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It appears to manage gel that comes from info_paint_sprayer
s in some way. Killing one will instantly remove gel blobs generated by the specific sprayer entity it was paired to. This has no effect on prop_paint_bomb
s.
