List of L4D Soundscapes: Difference between revisions

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== soundscapes_airport ==
== soundscapes_airport ==


* urban.airport.rooftop.spawn
{| cellpadding=2
* airport.finaleoutside
!align=left| Name
* airport_01.rooftop
!align=left| Description and Notes
* airport_01.apartment
|-
* airport_01.street
|<code>urban.airport.rooftop.spawn</code>
* airport_01.alley
| {{TODO|add description}}
* airport_01.rooftopspawn
|-
* airport_01.inn
|<code>airport.finaleoutside</code>
* airport_01.hotel
| {{TODO|add description}}
* airport_01.greenhouse
|-
* airport_02.street
|<code>airport_01.rooftop</code>
* airport_02.alley
| {{TODO|add description}}
* airport_02.apartment
|-
* airport_02.rooftop
|<code>airport_01.apartment</code>
* airport_02.pillarsroom
| {{TODO|add description}}
* airport_02.office
|-
* airport_02.respawn
|<code>airport_01.street</code>
* airport_03.alley
| {{TODO|add description}}
* airport_03.boilerroom
|-
* airport_03.street
|<code>airport_01.alley</code>
* airport_03.streetoffices
| {{TODO|add description}}
* airport_03.pumproomsmall
|-
* airport_03.powerplant
|<code>airport_01.rooftopspawn</code>
* airport_03.powerplantinside
| {{TODO|add description}}
* airport_03.controlroom
|-
* airport_03.respawn
|<code>airport_01.inn</code>
* airport_03.parkinggarage
| {{TODO|add description}}
* airport_03.skybridge
|-
* airport_03.airportinterior
|<code>airport_01.hotel</code>
* airport_04.office
| {{TODO|add description}}
* airport_04.baggageclaim
|-
* airport_04.terminal
|<code>airport_01.greenhouse</code>
* airport_04.conveyor
| {{TODO|add description}}
* airport_04.respawn
|-
* airport_04.ramp
|<code>airport_02.street</code>
* airport_04.bathroom
| {{TODO|add description}}
* airport_04.ticketing
|-
* airport_04.security
|<code>airport_02.alley</code>
* airport_05.street
| {{TODO|add description}}
* airport_05.finaleinside
|-
* airport_05.finaleoutside
|<code>airport_02.apartment</code>
* airport_05.respawn
| {{TODO|add description}}
* airport_05.finaleroof
|-
 
|<code>airport_02.rooftop</code>
| {{TODO|add description}}
|-
|<code>airport_02.pillarsroom</code>
| {{TODO|add description}}
|-
|<code>airport_02.office</code>
| {{TODO|add description}}
|-
|<code>airport_02.respawn</code>
| {{TODO|add description}}
|-
|<code>airport_03.alley</code>
| {{TODO|add description}}
|-
|<code>airport_03.boilerroom</code>
| {{TODO|add description}}
|-
|<code>airport_03.street</code>
| {{TODO|add description}}
|-
|<code>airport_03.streetoffices</code>
| {{TODO|add description}}
|-
|<code>airport_03.pumproomsmall</code>
| {{TODO|add description}}
|-
|<code>airport_03.powerplant</code>
| {{TODO|add description}}
|-
|<code>airport_03.powerplantinside</code>
| {{TODO|add description}}
|-
|<code>airport_03.controlroom</code>
| {{TODO|add description}}
|-
|<code>airport_03.respawn</code>
| {{TODO|add description}}
|-
|<code>airport_03.parkinggarage</code>
| {{TODO|add description}}
|-
|<code>airport_03.skybridge</code>
| {{TODO|add description}}
|-
|<code>airport_03.airportinterior</code>
| {{TODO|add description}}
|-
|<code>airport_04.office</code>
| {{TODO|add description}}
|-
|<code>airport_04.baggageclaim</code>
| {{TODO|add description}}
|-
|<code>airport_04.terminal</code>
| {{TODO|add description}}
|-
|<code>airport_04.conveyor</code>
| {{TODO|add description}}
|-
|<code>airport_04.respawn</code>
| {{TODO|add description}}
|-
|<code>airport_04.ramp</code>
| {{TODO|add description}}
|-
|<code>airport_04.bathroom</code>
| {{TODO|add description}}
|-
|<code>airport_04.ticketing</code>
| {{TODO|add description}}
|-
|<code>airport_04.security</code>
| {{TODO|add description}}
|-
|<code>airport_05.street</code>
| {{TODO|add description}}
|-
|<code>airport_05.finaleinside</code>
| {{TODO|add description}}
|-
|<code>airport_05.finaleoutside</code>
| {{TODO|add description}}
|-
|<code>airport_05.respawn</code>
| {{TODO|add description}}
|-
|<code>airport_05.finaleroof</code>
| {{TODO|add description}}
|-
|}
== soundscapes_farm ==
== soundscapes_farm ==


=== Farm 01 ===
{| cellpadding=2
 
!align=left| Name
* farm_01.morning
!align=left| Description and Notes
* farm_01.bridge
|-
* farm_01.smallbuilding
|<code>farm_01.morning</code>
* farm_01.trainyardentrance
| {{TODO|add description}}
* farm_01.trainyardrespawn
|-
 
|<code>farm_01.bridge</code>
=== Farm 02 ===
| {{TODO|add description}}
 
|-
* farm_02.trainyardentrance
|<code>farm_01.smallbuilding</code>
* farm_02.trainyardrespawn
| {{TODO|add description}}
* farm_02.trainyardbuilding2
|-
* farm_02.trainyardbuilding2window
|<code>farm_01.trainyardentrance</code>
* farm_02.trainyard2
| {{TODO|add description}}
* farm_02.traintunnel
|-
* farm_02.drainagesmall
|<code>farm_01.trainyardrespawn</code>
 
| {{TODO|add description}}
=== Farm 03 ===
|-
 
|<code>farm_02.trainyardentrance</code>
* farm_03.drainagesmall
| {{TODO|add description}}
* farm_03.drainagebig
|-
* farm_03.traintunnel
|<code>farm_02.trainyardrespawn</code>
* farm_03.morning
| {{TODO|add description}}
* farm_03.house
|-
 
|<code>farm_02.trainyardbuilding2</code>
=== Farm 04 ===
| {{TODO|add description}}
 
|-
* farm_04.morning
|<code>farm_02.trainyardbuilding2window</code>
* farm_04.trainyardentrance
| {{TODO|add description}}
* farm_04.bridge
|-
* farm_04.smallbuilding2
|<code>farm_02.trainyard2</code>
* farm_04.house
| {{TODO|add description}}
 
|-
=== Farm 05 ===
|<code>farm_02.traintunnel</code>
 
| {{TODO|add description}}
* farm_05.trainyardentrance
|-
* farm_05.morning
|<code>farm_02.drainagesmall</code>
* farm_05.smallbuilding2
| {{TODO|add description}}
* farm_05.smallbuilding2
|-
 
|<code>farm_03.drainagesmall</code>
| {{TODO|add description}}
|-
|<code>farm_03.drainagebig</code>
| {{TODO|add description}}
|-
|<code>farm_03.traintunnel</code>
| {{TODO|add description}}
|-
|<code>farm_03.morning</code>
| {{TODO|add description}}
|-
|<code>farm_03.house</code>
| {{TODO|add description}}
|-
|<code>farm_04.morning</code>
| {{TODO|add description}}
|-
|<code>farm_04.trainyardentrance</code>
| {{TODO|add description}}
|-
|<code>farm_04.bridge</code>
| {{TODO|add description}}
|-
|<code>farm_04.smallbuilding2</code>
| {{TODO|add description}}
|-
|<code>farm_04.house</code>
| {{TODO|add description}}
|-
|<code>farm_05.trainyardentrance</code>
| {{TODO|add description}}
|-
|<code>farm_05.morning</code>
| {{TODO|add description}}
|-
|<code>farm_05.smallbuilding2</code>
| {{TODO|add description}}
|-
|<code>farm_05.smallbuilding2</code>
| {{TODO|add description}}
|-
|}
== soundscapes_hospital ==
== soundscapes_hospital ==


* background_menu.streetrain
{| cellpadding=2
 
!align=left| Name
=== Hospital 01 ===
!align=left| Description and Notes
 
|-
* hospital_01.alleyrain
|<code>background_menu.streetrain</code>
* hospital_01.streetrain
| {{TODO|add description}}
* hospital_01.subway
|-
* hospital_01.rooftop_1b_interior2
|<code>hospital_01.alleyrain</code>
* hospital_01.street
| {{TODO|add description}}
* hospital_01.rooftop_1b
|-
* hospital_01.rooftop_1b_interior
|<code>hospital_01.streetrain</code>
 
| {{TODO|add description}}
=== Hospital 02 ===
|-
 
|<code>hospital_01.subway</code>
* hospital_02.rooftop_1b_interior2
| {{TODO|add description}}
* hospital_02.underground_2
|-
* hospital_02.underground_1
|<code>hospital_01.rooftop_1b_interior2</code>
* hospital_02.underground_3
| {{TODO|add description}}
* hospital_02.pillarsroom
|-
* hospital_02.alleyrain
|<code>hospital_01.street</code>
* hospital_02.generatorroom_off
| {{TODO|add description}}
* hospital_02.generatorroom
|-
* hospital_02.streetrain
|<code>hospital_01.rooftop_1b</code>
* hospital_02.rooftop_1b_interior
| {{TODO|add description}}
* hospital_02.rooftop
|-
* hospital_02.controlroom
|<code>hospital_01.rooftop_1b_interior</code>
* hospital_02.warehouseoutside
| {{TODO|add description}}
 
|-
=== Hospital 03 ===
|<code>hospital_02.rooftop_1b_interior2</code>
 
| {{TODO|add description}}
* hospital_03.alleyrain
|-
* hospital_03.rooftop_1b_interior2
|<code>hospital_02.underground_2</code>
* hospital_03.warehouse_1
| {{TODO|add description}}
* hospital_03.steamtunnel
|-
* hospital_03.boilerroom
|<code>hospital_02.underground_1</code>
* hospital_03.sewer
| {{TODO|add description}}
* hospital_03.pipetunnel
|-
* hospital_03.streetrain
|<code>hospital_02.underground_3</code>
* hospital_03.hospital
| {{TODO|add description}}
* hospital_03.rooftop_1b_interior
|-
* hospital_03.respawn
|<code>hospital_02.pillarsroom</code>
 
| {{TODO|add description}}
=== Hospital 04 ===
|-
 
|<code>hospital_02.alleyrain</code>
* hospital_04.hospital_interior
| {{TODO|add description}}
* hospital_04.hospital_atrium
|-
* hospital_04.elevator
|<code>hospital_02.generatorroom_off</code>
* hospital_04.finaleoutside
| {{TODO|add description}}
* hospital_04.construction
|-
* hospital_04.street
|<code>hospital_02.generatorroom</code>
* hospital_04.respawn
| {{TODO|add description}}
 
|-
=== Hospital 05 ===
|<code>hospital_02.streetrain</code>
 
| {{TODO|add description}}
* hospital_05.street
|-
* hospital_05.finaleinside
|<code>hospital_02.rooftop_1b_interior</code>
* hospital_05.finaleoutside
| {{TODO|add description}}
* hospital_05.respawn
|-
* hospital_05.finaleroof
|<code>hospital_02.rooftop</code>
* hospital_05.elevatorshaft
| {{TODO|add description}}
 
|-
|<code>hospital_02.controlroom</code>
| {{TODO|add description}}
|-
|<code>hospital_02.warehouseoutside</code>
| {{TODO|add description}}
|-
|<code>hospital_03.alleyrain</code>
| {{TODO|add description}}
|-
|<code>hospital_03.rooftop_1b_interior2</code>
| {{TODO|add description}}
|-
|<code>hospital_03.warehouse_1</code>
| {{TODO|add description}}
|-
|<code>hospital_03.steamtunnel</code>
| {{TODO|add description}}
|-
|<code>hospital_03.boilerroom</code>
| {{TODO|add description}}
|-
|<code>hospital_03.sewer</code>
| {{TODO|add description}}
|-
|<code>hospital_03.pipetunnel</code>
| {{TODO|add description}}
|-
|<code>hospital_03.streetrain</code>
| {{TODO|add description}}
|-
|<code>hospital_03.hospital</code>
| {{TODO|add description}}
|-
|<code>hospital_03.rooftop_1b_interior</code>
| {{TODO|add description}}
|-
|<code>hospital_03.respawn</code>
| {{TODO|add description}}
|-
|<code>hospital_04.hospital_interior</code>
| {{TODO|add description}}
|-
|<code>hospital_04.hospital_atrium</code>
| {{TODO|add description}}
|-
|<code>hospital_04.elevator</code>
| {{TODO|add description}}
|-
|<code>hospital_04.finaleoutside</code>
| {{TODO|add description}}
|-
|<code>hospital_04.construction</code>
| {{TODO|add description}}
|-
|<code>hospital_04.street</code>
| {{TODO|add description}}
|-
|<code>hospital_04.respawn</code>
| {{TODO|add description}}
|-
|<code>hospital_05.street</code>
| {{TODO|add description}}
|-
|<code>hospital_05.finaleinside</code>
| {{TODO|add description}}
|-
|<code>hospital_05.finaleoutside</code>
| {{TODO|add description}}
|-
|<code>hospital_05.respawn</code>
| {{TODO|add description}}
|-
|<code>hospital_05.finaleroof</code>
| {{TODO|add description}}
|-
|<code>hospital_05.elevatorshaft</code>
| {{TODO|add description}}
|-
|}
== soundscapes_rural ==
== soundscapes_rural ==


=== rural ===
{| cellpadding=2
 
!align=left| Name
* rural.woods
!align=left| Description and Notes
* rural.woods3
|-
* rural.morning
|<code>rural.woods</code>
* rural.bridge
| {{TODO|add description}}
* rural.smallbuilding
|-
* rural.smallbuilding2
|<code>rural.woods3</code>
* rural.river
| {{TODO|add description}}
* rural.caveclosed
|-
* rural.caveopen
|<code>rural.morning</code>
* rural.traintunnel
| {{TODO|add description}}
* rural.pumproom
|-
* rural.bigroom
|<code>rural.bridge</code>
* rural.drainagebig
| {{TODO|add description}}
* rural.drainagesmall
|-
* rural.drainageopen
|<code>rural.smallbuilding</code>
* rural.trainyardentrance
| {{TODO|add description}}
* rural.trainyardrespawn
|-
* rural.trainyardbuilding
|<code>rural.smallbuilding2</code>
* rural.trainyardbuilding2
| {{TODO|add description}}
* rural.trainyardbuilding2window
|-
* rural.trainyard
|<code>rural.river</code>
* rural.trainyard2
| {{TODO|add description}}
* rural.house
|-
* rural.town
|<code>rural.caveclosed</code>
* rural.towninside
| {{TODO|add description}}
* rural.townalley
|-
* rural.boatinterior
|<code>rural.caveopen</code>
* rural.boatexterior
| {{TODO|add description}}
* rural.shoreline
|-
* rural.town_02
|<code>rural.traintunnel</code>
* rural.shack
| {{TODO|add description}}
* rural.combat_far_heavy
|-
* rural.combat_far_medium
|<code>rural.pumproom</code>
* rural.combat_close_light
| {{TODO|add description}}
 
|-
|<code>rural.bigroom</code>
| {{TODO|add description}}
|-
|<code>rural.drainagebig</code>
| {{TODO|add description}}
|-
|<code>rural.drainagesmall</code>
| {{TODO|add description}}
|-
|<code>rural.drainageopen</code>
| {{TODO|add description}}
|-
|<code>rural.trainyardentrance</code>
| {{TODO|add description}}
|-
|<code>rural.trainyardrespawn</code>
| {{TODO|add description}}
|-
|<code>rural.trainyardbuilding</code>
| {{TODO|add description}}
|-
|<code>rural.trainyardbuilding2</code>
| {{TODO|add description}}
|-
|<code>rural.trainyardbuilding2window</code>
| {{TODO|add description}}
|-
|<code>rural.trainyard</code>
| {{TODO|add description}}
|-
|<code>rural.trainyard2</code>
| {{TODO|add description}}
|-
|<code>rural.house</code>
| {{TODO|add description}}
|-
|<code>rural.town</code>
| {{TODO|add description}}
|-
|<code>rural.towninside</code>
| {{TODO|add description}}
|-
|<code>rural.townalley</code>
| {{TODO|add description}}
|-
|<code>rural.boatinterior</code>
| {{TODO|add description}}
|-
|<code>rural.boatexterior</code>
| {{TODO|add description}}
|-
|<code>rural.shoreline</code>
| {{TODO|add description}}
|-
|<code>rural.town_02</code>
| {{TODO|add description}}
|-
|<code>rural.shack</code>
| {{TODO|add description}}
|-
|<code>rural.combat_far_heavy</code>
| {{TODO|add description}}
|-
|<code>rural.combat_far_medium</code>
| {{TODO|add description}}
|-
|<code>rural.combat_close_light</code>
| {{TODO|add description}}
|-
|}
== soundscapes_smalltown ==
== soundscapes_smalltown ==


=== Small Town 01 ===
{| cellpadding=2
 
!align=left| Name
* smalltown_01.woods_start
!align=left| Description and Notes
* smalltown_01.woods
|-
* smalltown_01.riverbed
|<code>smalltown_01.woods_start</code>
* smalltown_01.tunnel
| {{TODO|add description}}
* smalltown_01.tunnel_hall
|-
* smalltown_01.tunnel_bigroom
|<code>smalltown_01.woods</code>
* smalltown_01.river
| {{TODO|add description}}
* smalltown_01.caveclosed
|-
* smalltown_01.caveopen
|<code>smalltown_01.riverbed</code>
* smalltown_01.pumproom
| {{TODO|add description}}
 
|-
=== Small Town 02 ===
|<code>smalltown_01.tunnel</code>
 
| {{TODO|add description}}
* smalltown_02.pumproom
|-
* smalltown_02.drainagesmall
|<code>smalltown_01.tunnel_hall</code>
* smalltown_02.drainagemedium
| {{TODO|add description}}
* smalltown_02.drainagebig
|-
* smalltown_02.drainageopen
|<code>smalltown_01.tunnel_bigroom</code>
* smalltown_02.trainyardbuilding
| {{TODO|add description}}
* smalltown_02.woods
|-
 
|<code>smalltown_01.river</code>
=== Small Town 03 ===
| {{TODO|add description}}
 
|-
* smalltown_03.trainyardbuilding
|<code>smalltown_01.caveclosed</code>
* smalltown_03.trainyard
| {{TODO|add description}}
* smalltown_03.woods_far
|-
* smalltown_03.woods_medium
|<code>smalltown_01.caveopen</code>
* smalltown_03.woods_close
| {{TODO|add description}}
* smalltown_03.graveyard
|-
* smalltown_03.church
|<code>smalltown_01.pumproom</code>
* smalltown_03.house
| {{TODO|add description}}
* smalltown_03.town
|-
* smalltown_03.towninside
|<code>smalltown_02.pumproom</code>
* smalltown_03.townalley
| {{TODO|add description}}
 
|-
=== Small Town 04 ===
|<code>smalltown_02.drainagesmall</code>
 
| {{TODO|add description}}
* smalltown_04.town
|-
* smalltown_04.towninside
|<code>smalltown_02.drainagemedium</code>
* smalltown_04.townalley
| {{TODO|add description}}
* smalltown_04.street
|-
* smalltown_04.house
|<code>smalltown_02.drainagebig</code>
* smalltown_04.trainyardbuilding
| {{TODO|add description}}
 
|-
=== Small Town 05 ===
|<code>smalltown_02.drainageopen</code>
 
| {{TODO|add description}}
* smalltown_05.park
|-
* smalltown_05.shack
|<code>smalltown_02.trainyardbuilding</code>
* smalltown_05.town
| {{TODO|add description}}
* smalltown_05.boatinterior
|-
* smalltown_05.boatexterior
|<code>smalltown_02.woods</code>
* smalltown_05.shoreline
| {{TODO|add description}}
* smalltown_05.house
|-
 
|<code>smalltown_03.trainyardbuilding</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.trainyard</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.woods_far</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.woods_medium</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.woods_close</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.graveyard</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.church</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.house</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.town</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.towninside</code>
| {{TODO|add description}}
|-
|<code>smalltown_03.townalley</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.town</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.towninside</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.townalley</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.street</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.house</code>
| {{TODO|add description}}
|-
|<code>smalltown_04.trainyardbuilding</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.park</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.shack</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.town</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.boatinterior</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.boatexterior</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.shoreline</code>
| {{TODO|add description}}
|-
|<code>smalltown_05.house</code>
| {{TODO|add description}}
|-
|}
== soundscapes_urban ==
== soundscapes_urban ==


=== generic urban ===
{| cellpadding=2
 
!align=left| Name
* urban.util_interiorslams
!align=left| Description and Notes
* urban.util_metalslams
|-
* urban.util_metalslams 2
|<code>urban.util_interiorslams</code>
* urban.util_woodfloorsqueaks
| {{TODO|add description}}
* urban.util_windgust
|-
* urban.util_distantcombat
|<code>urban.util_metalslams</code>
* urban.util_distantexplosions
| {{TODO|add description}}
* urban.util_rat_scratches
|-
* urban.util_genericrooftop
|<code>urban.util_metalslams 2</code>
* urban.util_genericexterior_from_interior_1
| {{TODO|add description}}
* urban.util_genericexterior_from_interior_2
|-
* urban.util_flies
|<code>urban.util_woodfloorsqueaks</code>
* urban.util_steam
| {{TODO|add description}}
* urban.util_pipes
|-
* urban.rooftop_1b
|<code>urban.util_windgust</code>
* urban.rooftop_1b_interior
| {{TODO|add description}}
* urban.rooftop_1b_interior2
|-
* urban.underground_1
|<code>urban.util_distantcombat</code>
* urban.underground_2
| {{TODO|add description}}
* urban.underground_3
|-
* urban.controlroom
|<code>urban.util_distantexplosions</code>
* urban.warehouse_1
| {{TODO|add description}}
* urban.steamtunnel
|-
* urban.boilerroom
|<code>urban.util_rat_scratches</code>
* urban.hospital_interior
| {{TODO|add description}}
* urban.flies
|-
* urban.rooftop
|<code>urban.util_genericrooftop</code>
* urban.street
| {{TODO|add description}}
* urban.streetrain
|-
* urban.alley
|<code>urban.util_genericexterior_from_interior_1</code>
* urban.alleyrain
| {{TODO|add description}}
* urban.sewer
|-
* urban.pipetunnel
|<code>urban.util_genericexterior_from_interior_2</code>
* urban.apartment
| {{TODO|add description}}
* urban.generatorroom_off
|-
* urban.generatorroom
|<code>urban.util_flies</code>
* urban.respawn
| {{TODO|add description}}
* hospital.respawn //empty - nav test
|-
* urban.rooftopspawn
|<code>urban.util_steam</code>
* urban.hospitalspawn
| {{TODO|add description}}
* urban.spawnrain
|-
* urban.hospital
|<code>urban.util_pipes</code>
* urban.office
| {{TODO|add description}}
* urban.subway
|-
* urban.pillarsroom
|<code>urban.rooftop_1b</code>
* urban.conveniencestore
| {{TODO|add description}}
* urban.warehouseoutside
|-
* urban.warehouseinside
|<code>urban.rooftop_1b_interior</code>
* urban.tankroom
| {{TODO|add description}}
* urban.powerplant
|-
* urban.powerplantinside
|<code>urban.rooftop_1b_interior2</code>
* urban.parkinggarage
| {{TODO|add description}}
* urban.elevator
|-
* urban.construction
|<code>urban.underground_1</code>
* urban.finaleinside
| {{TODO|add description}}
* urban.finaleoutside
|-
* urban.finaleroof
|<code>urban.underground_2</code>
 
| {{TODO|add description}}
|-
|<code>urban.underground_3</code>
| {{TODO|add description}}
|-
|<code>urban.controlroom</code>
| {{TODO|add description}}
|-
|<code>urban.warehouse_1</code>
| {{TODO|add description}}
|-
|<code>urban.steamtunnel</code>
| {{TODO|add description}}
|-
|<code>urban.boilerroom</code>
| {{TODO|add description}}
|-
|<code>urban.hospital_interior</code>
| {{TODO|add description}}
|-
|<code>urban.flies</code>
| {{TODO|add description}}
|-
|<code>urban.rooftop</code>
| {{TODO|add description}}
|-
|<code>urban.street</code>
| {{TODO|add description}}
|-
|<code>urban.streetrain</code>
| {{TODO|add description}}
|-
|<code>urban.alley</code>
| {{TODO|add description}}
|-
|<code>urban.alleyrain</code>
| {{TODO|add description}}
|-
|<code>urban.sewer</code>
| {{TODO|add description}}
|-
|<code>urban.pipetunnel</code>
| {{TODO|add description}}
|-
|<code>urban.apartment</code>
| {{TODO|add description}}
|-
|<code>urban.generatorroom_off</code>
| {{TODO|add description}}
|-
|<code>urban.generatorroom</code>
| {{TODO|add description}}
|-
|<code>urban.respawn</code>
| {{TODO|add description}}
|-
|<code>hospital.respawn</code>
| {{TODO|add description}}
|-
|<code>urban.rooftopspawn</code>
| {{TODO|add description}}
|-
|<code>urban.hospitalspawn</code>
| {{TODO|add description}}
|-
|<code>urban.spawnrain</code>
| {{TODO|add description}}
|-
|<code>urban.hospital</code>
| {{TODO|add description}}
|-
|<code>urban.office</code>
| {{TODO|add description}}
|-
|<code>urban.subway</code>
| {{TODO|add description}}
|-
|<code>urban.pillarsroom</code>
| {{TODO|add description}}
|-
|<code>urban.conveniencestore</code>
| {{TODO|add description}}
|-
|<code>urban.warehouseoutside</code>
| {{TODO|add description}}
|-
|<code>urban.warehouseinside</code>
| {{TODO|add description}}
|-
|<code>urban.tankroom</code>
| {{TODO|add description}}
|-
|<code>urban.powerplant</code>
| {{TODO|add description}}
|-
|<code>urban.powerplantinside</code>
| {{TODO|add description}}
|-
|<code>urban.parkinggarage</code>
| {{TODO|add description}}
|-
|<code>urban.elevator</code>
| {{TODO|add description}}
|-
|<code>urban.construction</code>
| {{TODO|add description}}
|-
|<code>urban.finaleinside</code>
| {{TODO|add description}}
|-
|<code>urban.finaleoutside</code>
| {{TODO|add description}}
|-
|<code>urban.finaleroof</code>
| {{TODO|add description}}
|-
|}
== soundscapes_lighthouse ==
== soundscapes_lighthouse ==


* lighthouse.woods
{| cellpadding=2
* lighthouse.house
!align=left| Name
 
!align=left| Description and Notes
|-
|<code>lighthouse.woods</code>
| {{TODO|add description}}
|-
|<code>lighthouse.house</code>
| {{TODO|add description}}
|-
|}
== soundscapes_river ==
== soundscapes_river ==


=== River 01 ===
{| cellpadding=2
 
!align=left| Name
*river.shoreline
!align=left| Description and Notes
*river.fishingboat
|-
*river.woods
|<code>river.shoreline</code>
*river.rooftop
| {{TODO|add description}}
*river_01.spawn
|-
*river_01.shore
|<code>river.fishingboat</code>
*river_01.street
| {{TODO|add description}}
*river_01.alley
|-
*river_01.interiors
|<code>river.woods</code>
*river_01.brickfactory
| {{TODO|add description}}
*river_01.checkpoint
|-
 
|<code>river.rooftop</code>
=== River 02 ===
| {{TODO|add description}}
 
|-
*river_02.woods
|<code>river_01.spawn</code>
*river_02.oilbuilding
| {{TODO|add description}}
*river_02.bargecrossing
|-
*river_02.freighter
|<code>river_01.shore</code>
*river_02.hull
| {{TODO|add description}}
*river_02.gravelpile
|-
*river_02.checkpoint
|<code>river_01.street</code>
*river_02.highrise
| {{TODO|add description}}
 
|-
|<code>river_01.alley</code>
| {{TODO|add description}}
|-
|<code>river_01.interiors</code>
| {{TODO|add description}}
|-
|<code>river_01.brickfactory</code>
| {{TODO|add description}}
|-
|<code>river_01.checkpoint</code>
| {{TODO|add description}}
|-
|<code>river_02.woods</code>
| {{TODO|add description}}
|-
|<code>river_02.oilbuilding</code>
| {{TODO|add description}}
|-
|<code>river_02.bargecrossing</code>
| {{TODO|add description}}
|-
|<code>river_02.freighter</code>
| {{TODO|add description}}
|-
|<code>river_02.hull</code>
| {{TODO|add description}}
|-
|<code>river_02.gravelpile</code>
| {{TODO|add description}}
|-
|<code>river_02.checkpoint</code>
| {{TODO|add description}}
|-
|<code>river_02.highrise</code>
| {{TODO|add description}}
|-
|}


[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Left 4 Dead]]
[[Category:Left 4 Dead]]
[[Category:Sound System]]
[[Category:Sound System]]

Revision as of 09:41, 23 February 2018

Template:Otherlang2 Below is a list of soundscapes for use in Left 4 Dead. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.

soundscapes_airport

Name Description and Notes
urban.airport.rooftop.spawn
Todo: add description
airport.finaleoutside
Todo: add description
airport_01.rooftop
Todo: add description
airport_01.apartment
Todo: add description
airport_01.street
Todo: add description
airport_01.alley
Todo: add description
airport_01.rooftopspawn
Todo: add description
airport_01.inn
Todo: add description
airport_01.hotel
Todo: add description
airport_01.greenhouse
Todo: add description
airport_02.street
Todo: add description
airport_02.alley
Todo: add description
airport_02.apartment
Todo: add description
airport_02.rooftop
Todo: add description
airport_02.pillarsroom
Todo: add description
airport_02.office
Todo: add description
airport_02.respawn
Todo: add description
airport_03.alley
Todo: add description
airport_03.boilerroom
Todo: add description
airport_03.street
Todo: add description
airport_03.streetoffices
Todo: add description
airport_03.pumproomsmall
Todo: add description
airport_03.powerplant
Todo: add description
airport_03.powerplantinside
Todo: add description
airport_03.controlroom
Todo: add description
airport_03.respawn
Todo: add description
airport_03.parkinggarage
Todo: add description
airport_03.skybridge
Todo: add description
airport_03.airportinterior
Todo: add description
airport_04.office
Todo: add description
airport_04.baggageclaim
Todo: add description
airport_04.terminal
Todo: add description
airport_04.conveyor
Todo: add description
airport_04.respawn
Todo: add description
airport_04.ramp
Todo: add description
airport_04.bathroom
Todo: add description
airport_04.ticketing
Todo: add description
airport_04.security
Todo: add description
airport_05.street
Todo: add description
airport_05.finaleinside
Todo: add description
airport_05.finaleoutside
Todo: add description
airport_05.respawn
Todo: add description
airport_05.finaleroof
Todo: add description

soundscapes_farm

Name Description and Notes
farm_01.morning
Todo: add description
farm_01.bridge
Todo: add description
farm_01.smallbuilding
Todo: add description
farm_01.trainyardentrance
Todo: add description
farm_01.trainyardrespawn
Todo: add description
farm_02.trainyardentrance
Todo: add description
farm_02.trainyardrespawn
Todo: add description
farm_02.trainyardbuilding2
Todo: add description
farm_02.trainyardbuilding2window
Todo: add description
farm_02.trainyard2
Todo: add description
farm_02.traintunnel
Todo: add description
farm_02.drainagesmall
Todo: add description
farm_03.drainagesmall
Todo: add description
farm_03.drainagebig
Todo: add description
farm_03.traintunnel
Todo: add description
farm_03.morning
Todo: add description
farm_03.house
Todo: add description
farm_04.morning
Todo: add description
farm_04.trainyardentrance
Todo: add description
farm_04.bridge
Todo: add description
farm_04.smallbuilding2
Todo: add description
farm_04.house
Todo: add description
farm_05.trainyardentrance
Todo: add description
farm_05.morning
Todo: add description
farm_05.smallbuilding2
Todo: add description
farm_05.smallbuilding2
Todo: add description

soundscapes_hospital

Name Description and Notes
background_menu.streetrain
Todo: add description
hospital_01.alleyrain
Todo: add description
hospital_01.streetrain
Todo: add description
hospital_01.subway
Todo: add description
hospital_01.rooftop_1b_interior2
Todo: add description
hospital_01.street
Todo: add description
hospital_01.rooftop_1b
Todo: add description
hospital_01.rooftop_1b_interior
Todo: add description
hospital_02.rooftop_1b_interior2
Todo: add description
hospital_02.underground_2
Todo: add description
hospital_02.underground_1
Todo: add description
hospital_02.underground_3
Todo: add description
hospital_02.pillarsroom
Todo: add description
hospital_02.alleyrain
Todo: add description
hospital_02.generatorroom_off
Todo: add description
hospital_02.generatorroom
Todo: add description
hospital_02.streetrain
Todo: add description
hospital_02.rooftop_1b_interior
Todo: add description
hospital_02.rooftop
Todo: add description
hospital_02.controlroom
Todo: add description
hospital_02.warehouseoutside
Todo: add description
hospital_03.alleyrain
Todo: add description
hospital_03.rooftop_1b_interior2
Todo: add description
hospital_03.warehouse_1
Todo: add description
hospital_03.steamtunnel
Todo: add description
hospital_03.boilerroom
Todo: add description
hospital_03.sewer
Todo: add description
hospital_03.pipetunnel
Todo: add description
hospital_03.streetrain
Todo: add description
hospital_03.hospital
Todo: add description
hospital_03.rooftop_1b_interior
Todo: add description
hospital_03.respawn
Todo: add description
hospital_04.hospital_interior
Todo: add description
hospital_04.hospital_atrium
Todo: add description
hospital_04.elevator
Todo: add description
hospital_04.finaleoutside
Todo: add description
hospital_04.construction
Todo: add description
hospital_04.street
Todo: add description
hospital_04.respawn
Todo: add description
hospital_05.street
Todo: add description
hospital_05.finaleinside
Todo: add description
hospital_05.finaleoutside
Todo: add description
hospital_05.respawn
Todo: add description
hospital_05.finaleroof
Todo: add description
hospital_05.elevatorshaft
Todo: add description

soundscapes_rural

Name Description and Notes
rural.woods
Todo: add description
rural.woods3
Todo: add description
rural.morning
Todo: add description
rural.bridge
Todo: add description
rural.smallbuilding
Todo: add description
rural.smallbuilding2
Todo: add description
rural.river
Todo: add description
rural.caveclosed
Todo: add description
rural.caveopen
Todo: add description
rural.traintunnel
Todo: add description
rural.pumproom
Todo: add description
rural.bigroom
Todo: add description
rural.drainagebig
Todo: add description
rural.drainagesmall
Todo: add description
rural.drainageopen
Todo: add description
rural.trainyardentrance
Todo: add description
rural.trainyardrespawn
Todo: add description
rural.trainyardbuilding
Todo: add description
rural.trainyardbuilding2
Todo: add description
rural.trainyardbuilding2window
Todo: add description
rural.trainyard
Todo: add description
rural.trainyard2
Todo: add description
rural.house
Todo: add description
rural.town
Todo: add description
rural.towninside
Todo: add description
rural.townalley
Todo: add description
rural.boatinterior
Todo: add description
rural.boatexterior
Todo: add description
rural.shoreline
Todo: add description
rural.town_02
Todo: add description
rural.shack
Todo: add description
rural.combat_far_heavy
Todo: add description
rural.combat_far_medium
Todo: add description
rural.combat_close_light
Todo: add description

soundscapes_smalltown

Name Description and Notes
smalltown_01.woods_start
Todo: add description
smalltown_01.woods
Todo: add description
smalltown_01.riverbed
Todo: add description
smalltown_01.tunnel
Todo: add description
smalltown_01.tunnel_hall
Todo: add description
smalltown_01.tunnel_bigroom
Todo: add description
smalltown_01.river
Todo: add description
smalltown_01.caveclosed
Todo: add description
smalltown_01.caveopen
Todo: add description
smalltown_01.pumproom
Todo: add description
smalltown_02.pumproom
Todo: add description
smalltown_02.drainagesmall
Todo: add description
smalltown_02.drainagemedium
Todo: add description
smalltown_02.drainagebig
Todo: add description
smalltown_02.drainageopen
Todo: add description
smalltown_02.trainyardbuilding
Todo: add description
smalltown_02.woods
Todo: add description
smalltown_03.trainyardbuilding
Todo: add description
smalltown_03.trainyard
Todo: add description
smalltown_03.woods_far
Todo: add description
smalltown_03.woods_medium
Todo: add description
smalltown_03.woods_close
Todo: add description
smalltown_03.graveyard
Todo: add description
smalltown_03.church
Todo: add description
smalltown_03.house
Todo: add description
smalltown_03.town
Todo: add description
smalltown_03.towninside
Todo: add description
smalltown_03.townalley
Todo: add description
smalltown_04.town
Todo: add description
smalltown_04.towninside
Todo: add description
smalltown_04.townalley
Todo: add description
smalltown_04.street
Todo: add description
smalltown_04.house
Todo: add description
smalltown_04.trainyardbuilding
Todo: add description
smalltown_05.park
Todo: add description
smalltown_05.shack
Todo: add description
smalltown_05.town
Todo: add description
smalltown_05.boatinterior
Todo: add description
smalltown_05.boatexterior
Todo: add description
smalltown_05.shoreline
Todo: add description
smalltown_05.house
Todo: add description

soundscapes_urban

Name Description and Notes
urban.util_interiorslams
Todo: add description
urban.util_metalslams
Todo: add description
urban.util_metalslams 2
Todo: add description
urban.util_woodfloorsqueaks
Todo: add description
urban.util_windgust
Todo: add description
urban.util_distantcombat
Todo: add description
urban.util_distantexplosions
Todo: add description
urban.util_rat_scratches
Todo: add description
urban.util_genericrooftop
Todo: add description
urban.util_genericexterior_from_interior_1
Todo: add description
urban.util_genericexterior_from_interior_2
Todo: add description
urban.util_flies
Todo: add description
urban.util_steam
Todo: add description
urban.util_pipes
Todo: add description
urban.rooftop_1b
Todo: add description
urban.rooftop_1b_interior
Todo: add description
urban.rooftop_1b_interior2
Todo: add description
urban.underground_1
Todo: add description
urban.underground_2
Todo: add description
urban.underground_3
Todo: add description
urban.controlroom
Todo: add description
urban.warehouse_1
Todo: add description
urban.steamtunnel
Todo: add description
urban.boilerroom
Todo: add description
urban.hospital_interior
Todo: add description
urban.flies
Todo: add description
urban.rooftop
Todo: add description
urban.street
Todo: add description
urban.streetrain
Todo: add description
urban.alley
Todo: add description
urban.alleyrain
Todo: add description
urban.sewer
Todo: add description
urban.pipetunnel
Todo: add description
urban.apartment
Todo: add description
urban.generatorroom_off
Todo: add description
urban.generatorroom
Todo: add description
urban.respawn
Todo: add description
hospital.respawn
Todo: add description
urban.rooftopspawn
Todo: add description
urban.hospitalspawn
Todo: add description
urban.spawnrain
Todo: add description
urban.hospital
Todo: add description
urban.office
Todo: add description
urban.subway
Todo: add description
urban.pillarsroom
Todo: add description
urban.conveniencestore
Todo: add description
urban.warehouseoutside
Todo: add description
urban.warehouseinside
Todo: add description
urban.tankroom
Todo: add description
urban.powerplant
Todo: add description
urban.powerplantinside
Todo: add description
urban.parkinggarage
Todo: add description
urban.elevator
Todo: add description
urban.construction
Todo: add description
urban.finaleinside
Todo: add description
urban.finaleoutside
Todo: add description
urban.finaleroof
Todo: add description

soundscapes_lighthouse

Name Description and Notes
lighthouse.woods
Todo: add description
lighthouse.house
Todo: add description

soundscapes_river

Name Description and Notes
river.shoreline
Todo: add description
river.fishingboat
Todo: add description
river.woods
Todo: add description
river.rooftop
Todo: add description
river_01.spawn
Todo: add description
river_01.shore
Todo: add description
river_01.street
Todo: add description
river_01.alley
Todo: add description
river_01.interiors
Todo: add description
river_01.brickfactory
Todo: add description
river_01.checkpoint
Todo: add description
river_02.woods
Todo: add description
river_02.oilbuilding
Todo: add description
river_02.bargecrossing
Todo: add description
river_02.freighter
Todo: add description
river_02.hull
Todo: add description
river_02.gravelpile
Todo: add description
river_02.checkpoint
Todo: add description
river_02.highrise
Todo: add description