Map prefixes and suffixes: Difference between revisions
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Line 29: | Line 29: | ||
*bb | *bb | ||
===Deathmatch=== | ===[[Deathmatch]]=== | ||
*dm | *dm | ||
===Domination=== | ===[[Domination]]=== | ||
*dom | *dom | ||
Line 41: | Line 41: | ||
*gm | *gm | ||
===Hidden (:Source)=== | ===[[Hidden]] ([[Hidden: Source|:Source]])=== | ||
*hdn | *hdn | ||
===Natural Selection=== | ===[[Natural Selection]]=== | ||
*ns (regular?) | *ns (regular?) | ||
*co (commander?) | *co (commander?) | ||
===SourceForts=== | ===[[SourceForts]]=== | ||
*sf | *sf | ||
===Team Deathmatch=== | ===[[Team Deathmatch]]=== | ||
*dm | *dm | ||
===The Specialists=== | ===[[The Specialists]]=== | ||
*ts | *ts | ||
===Half-Life 2 CTF=== | ===[[Half-Life 2 CTF]]=== | ||
*ctf | *ctf | ||
Revision as of 14:27, 17 December 2005
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (two or three letters) followed by an underscore then a map name.
Official prefixes are as follows:
Official Games
Counter-Strike (and all successors)
- de (Bomb defusal)
- cs (Hostage rescue)
- as (Assassination) Only for Counter-Strike
Condition Zero uses remade versions of the original Counter-Strike maps denoted with a _cz suffix.
Day of Defeat (:Source)
- dod
Deathmatch Classic
- dmc
Half-Life 2: Deathmatch
- dm
Ricochet
- rc
Third-Party Mods
BrainBread
- bb
Deathmatch
- dm
Domination
- dom
Dystopia
- dys
Garry's Mod
- gm
Hidden (:Source)
- hdn
Natural Selection
- ns (regular?)
- co (commander?)
SourceForts
- sf
Team Deathmatch
- dm
The Specialists
- ts
Half-Life 2 CTF
- ctf
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
Other prefixes
Unclassified
- aaa
- aim
- awp
- conc
- fy
- he
- jp
- ka
- kz
- nrp
- rc
- rwp
- sa
Thematic
- killbox (a map in a box with no realism)
- surf (apparently you surf?)