Tf weapon compound bow: Difference between revisions

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{{tf2 point|tf_weapon_compound_bow}}
{{this is a|e0|game=tf2|name=tf_weapon_compound_bow}}


==Entity description==
==Entity description==

Revision as of 09:08, 7 January 2024

tf_weapon_compound_bow is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Entity description

tf_weapon_compound_bow is the entity for the sniper's primary weapons known as the Huntsman and the Fortified Compound. This weapon shoots tf_projectile_arrow. The arrows on this weapon can be ignited by a pyro or by a trigger_ignite_arrows. Like most projectiles, it is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs