Tf weapon compound bow: Difference between revisions
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{{tf2 | {{this is a|e0|game=tf2|name=tf_weapon_compound_bow}} | ||
==Entity description== | ==Entity description== |
Revision as of 09:08, 7 January 2024
tf_weapon_compound_bow
is an e0 available in Team Fortress 2.

- The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
tf_weapon_compound_bow is the entity for the sniper's primary weapons known as the Huntsman and the Fortified Compound. This weapon shoots tf_projectile_arrow. The arrows on this weapon can be ignited by a pyro or by a trigger_ignite_arrows. Like most projectiles, it is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities