VScript: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Rayman1103 (talk | contribs) (Added Contagion.) |
||
Line 12: | Line 12: | ||
:{{game link|Portal 2}} | :{{game link|Portal 2}} | ||
:{{game link|Counter-Strike: Global Offensive}} | :{{game link|Counter-Strike: Global Offensive}} | ||
:{{game link|Contagion}} | |||
VScript is currently implemented in '''Lua''' for these games: | VScript is currently implemented in '''Lua''' for these games: |
Revision as of 08:08, 28 May 2014
VScript is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, following scripting languages are, or could be supported in near future:
VScript is currently implemented in Squirrel for these games:
VScript is currently implemented in Lua for these games:
Script files are placed and executed in scripts/vscripts/
inside the game folder.