Env firesensor: Difference between revisions

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{{base point|env_firesensor}}  
{{lang|Env firesensor}}
{{base point|env_firesensor}} It detects changes in heat from nearby {{ent|env_fire}}s.


==Entity description==
{{code class|CEnvFireSensor|fire.cpp}}
It detects changes in heat nearby.


== Keyvalues ==
==Flags==
{{KV|Radius|float|The radius around this entity in which to detect heat changes.}}
*1: Start On
{{KV|Heat level|float|The target heat level to check for. Outputs are fired when the heat moves over this target level (increasing or decreasing).}}
{{KV|Time at level|float|The amount of time the heat level must spend over the target level before the '<code>OnHeatLevelStart</code>' output is fired.}}
{{KV Targetname}}
{{KV Parentname}}


== Flags ==
==Keyvalues==
* 1 : Start On
{{KV|Radius (fireradius)|float|The radius around this entity in which to detect heat changes.}}
{{KV|Heat level (heatlevel)|float|The target heat level to check for. Outputs are fired when the heat moves over this target level (increasing or decreasing).}}
{{KV|Time at level (heattime)|float|The amount of time the heat level must spend over the target level before the '<code>OnHeatLevelStart</code>' output is fired.}}
{{KV BaseEntity|css=1}}


== Inputs ==
==Inputs==
{{IO|Enable|Enable fire sensor.}}
{{I EnableDisable}}
{{IO|Disable|Disable fire sensor.}}
{{I BaseEntity|prel4d=1}}
{{I Targetname}}
{{I Parentname}}


== Outputs ==
==Outputs==
{{IO|OnHeatLevelStart|Fires when the heat level has been sustained for the specified length of time.}}
{{IO|OnHeatLevelStart|Fires when the heat level has been sustained for the specified length of time.}}
{{IO|OnHeatLevelEnd|Fires when the heat level drops below the target level.}}
{{IO|OnHeatLevelEnd|Fires when the heat level drops below the target level.}}
{{O Targetname}}
{{O BaseEntity|l4d=1}}

Revision as of 17:36, 24 September 2018

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Template:Base point It detects changes in heat from nearby env_fires.

C++ In code, it is represented by theCEnvFireSensorclass, defined in thefire.cppfile.

Flags

  • 1: Start On

Keyvalues

Radius (fireradius) ([todo internal name (i)]) <float>
The radius around this entity in which to detect heat changes.
Heat level (heatlevel) ([todo internal name (i)]) <float>
The target heat level to check for. Outputs are fired when the heat moves over this target level (increasing or decreasing).
Time at level (heattime) ([todo internal name (i)]) <float>
The amount of time the heat level must spend over the target level before the 'OnHeatLevelStart' output is fired.


Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.


Outputs

OnHeatLevelStart
Fires when the heat level has been sustained for the specified length of time.
OnHeatLevelEnd
Fires when the heat level drops below the target level.