Item battery: Difference between revisions
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Placement Tip:Place this entity at least one unit above its resting surface to prevent its position from being disturbed in-game.
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==Entity description== | ==Entity description== | ||
This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | ||
{{Placement Tip|Place this [[entity]] at least one unit above its resting surface to prevent its position from being disturbed in-game.}} | {{Placement Tip|Place this [[entity]] at least one unit above its resting surface to prevent its position from being disturbed in-game.}} | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV Item}} | |||
==Inputs== | ==Inputs== | ||
{{I Item}} | |||
==Outputs== | ==Outputs== | ||
{{O Item}} | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 12:29, 4 February 2012
Entity description
This item charges up the HEV suit 15 energy points (regardless of the difficulty setting).

Keyvalues
Item:
Inputs
Item:
Outputs
Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.