Item ammo 357: Difference between revisions
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{{DISPLAYTITLE:item_ammo_357}} | {{DISPLAYTITLE:item_ammo_357}} | ||
{{hl2 point|item_ammo_357}} | {{hl2 point|item_ammo_357}} | ||
[[Image:Item_ammo_357.jpg|thumb|250px|right|.357 ammo]] | |||
== Entity description == | == Entity description == | ||
A box of .357 Magnum caliber ammo for the [[weapon_357|Magnum revolver]]. | A box of .357 Magnum caliber ammo for the [[weapon_357|Magnum revolver]]. | ||
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* [[item_ammo_357_large]] | * [[item_ammo_357_large]] | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 13:28, 15 January 2012
Entity description
A box of .357 Magnum caliber ammo for the Magnum revolver.
The amount of ammo the box will provide depends on the current difficulty setting, regardless of the model's appearance:
- At the "Easy" (
skill 1
) setting the box will provide 7 rounds. - At the "Normal" (
skill 2
) setting the box will provide 6 rounds. - At the "Hard" (
skill 3
) setting the box will provide 3 rounds.
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.