The Aesthetics of Portal 2: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Discovered something new about wiki syntax...)
Line 1: Line 1:
A set of in-depth articles about the aesthetics of [[Portal 2]]. These few pages are based on [[User:Rubrica|Rubrica]]'s tutorial posted on Thinking With Portals<sup>[http://forums.thinkingwithportals.com/mapping-help/on-the-aesthetic-themes-in-portal-2-v0-9-1-t4257.html]</sup>.
A set of in-depth articles about the aesthetics of [[Portal 2]]. These few pages are based on [[User:Rubrica|Rubrica]]'s tutorial posted on [http://forums.thinkingwithportals.com/mapping-help/on-the-aesthetic-themes-in-portal-2-v0-9-1-t4257.html Thinking With Portals].


{{Portal 2 theme pages}}
{{Portal 2 theme pages}}

Revision as of 04:21, 12 November 2011

A set of in-depth articles about the aesthetics of Portal 2. These few pages are based on Rubrica's tutorial posted on Thinking With Portals.


  1. Overgrown
  2. Reconstructing
  3. Clean
  4. Behind the Scenes
  5. Underground
  6. Destroyed
  7. Wheatley
  8. Art Therapy

These tutorials will not cover the cooperative's campaign use of the themes; however the methods of using each theme will be described and can be used when detailing a cooperative testing track.

Gallery

See also

http://wall_tutorial - Almost every wall in a Portal 2 map was made with this method