BSPSource: Difference between revisions

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(Lunchtime OCD Power Hour(TM). Barracuda's site is down (domain registry issues?), but it was just working yesterday.)
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'''BSPSource''' is a decompiler for [[Source]] engine maps based on [[VMEX]]. It converts [[BSP]] format files back into [[VMF]] format maps that can be loaded into [[Hammer]]. It supports more and especially newer Source engine games than VMEX, for example {{game link|Dark Messiah of Might and Magic}}, {{game link|Left 4 Dead 2}} or {{game link|Portal 2}}. Most of the annoying bugs were fixed and new functions are available, such as extracting the embedded Zip file, BSP analysis and support for processing multiple files at once.
'''BSPSource''' is a [[VMEX]]-based map decompiler for the [[Source]] engine. It converts [[BSP]] format files back into [[VMF]] format maps that can be loaded into [[Hammer]]. Its support extends to newer Source engine games, such as {{game link|Dark Messiah of Might and Magic}}, {{game link|Left 4 Dead 2}}, and {{game link|Portal 2}}. Most of the annoying bugs found in the last release of VMEX have been fixed and new features have been added. New features include:
 
* Extracting the embedded ZIP file
* BSP analysis
* Support for processing multiple files at once.
* Convenient file Drag 'n' Drop
* Much more!
<!--It also has that lovable German charm you can't find anywhere else!-->
{{note|Decompiling maps may not always result in 100% accurate builds. Some differences (keyvalues, materials, etc) may not be an exact match as the original map.}}
{{note|Decompiling maps may not always result in 100% accurate builds. Some differences (keyvalues, materials, etc) may not be an exact match as the original map.}}
== Links ==
* [http://nuclearvelocity.com/barracuda/bspsrc/ BSPSource homepage] - more information and download of the latest version


== See also ==  
== See also ==  
* [[Decompiling Maps]]
* [[Decompiling Maps]]
* [[Map Obfuscator]]
* [[Map Obfuscator]]
== External links ==
* [http://nuclearvelocity.com/barracuda/bspsrc/ BSPSource homepage] - more information and download of the latest version


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 10:03, 24 October 2011

Template:Otherlang2 BSPSource is a VMEX-based map decompiler for the Source engine. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Its support extends to newer Source engine games, such as Dark Messiah of Might and Magic Dark Messiah of Might and Magic , Left 4 Dead 2 Left 4 Dead 2 , and Portal 2 Portal 2 . Most of the annoying bugs found in the last release of VMEX have been fixed and new features have been added. New features include:

  • Extracting the embedded ZIP file
  • BSP analysis
  • Support for processing multiple files at once.
  • Convenient file Drag 'n' Drop
  • Much more!
Note.pngNote:Decompiling maps may not always result in 100% accurate builds. Some differences (keyvalues, materials, etc) may not be an exact match as the original map.

See also

External links