Func nav avoidance obstacle: Difference between revisions
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{{l4d series brush|func_nav_avoidance_obstacle}} It is a brush entity that tells bots to avoid nav areas touching its AABB. | {{l4d series brush|func_nav_avoidance_obstacle}} It is a brush entity that tells bots to avoid nav areas touching its AABB. | ||
{{todo|What does this do? Document this entity better.}} | |||
==Keyvalues== | ==Keyvalues== | ||
{{ | {{KV BaseEntity|l4d2=1}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
==Inputs== | ==Inputs== | ||
{{I | {{I BaseEntity|l4d2=1}} | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseEntity|l4d=1}} | ||
==Uses in Official Maps== | |||
<b>{{l4d}} l4d_river01_docks / {{l4d2}} c7m1_docks</b> | |||
* 4 of them are used on the wooden structure near the sea by a path of rocks under the bridge. |
Revision as of 01:54, 21 March 2021
Template:L4d series brush It is a brush entity that tells bots to avoid nav areas touching its AABB.
Todo: What does this do? Document this entity better.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
Uses in Official Maps
l4d_river01_docks /
c7m1_docks
- 4 of them are used on the wooden structure near the sea by a path of rocks under the bridge.