Info l4d1 survivor spawn: Difference between revisions
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{{l4d2 point|info_l4d1_survivor_spawn}} It is used to spawn one of the original survivors from L4D1 as seen in The Passing campaign. | {{l4d2 point|info_l4d1_survivor_spawn}} It is used to spawn one of the original survivors from L4D1 as seen in The Passing campaign. | ||
{{ | |||
{{todo|limitations of bots, usage, caveats}} | |||
== Keyvalues == | == Keyvalues == | ||
{{KV|Character|choices|Which survivor to spawn here. Bill was included in The Sacrifice update and was not available in the previous DLC, The Passing, due to a significant plot advancement within the series.}} | |||
:* 4 : Bill | |||
:* 5 : Zoey | |||
:* 6 : Francis | |||
:* 7 : Louis | |||
{{KV Targetname}} | {{KV Targetname}} | ||
== Inputs == | == Inputs == | ||
{{IO|SpawnSurvivor|Spawn the survivor}} | |||
{{I Targetname}} | {{I Targetname}} | ||
== Outputs == | == Outputs == | ||
{{O Targetname}} | {{O Targetname}} | ||
Revision as of 05:48, 12 August 2011
Template:L4d2 point It is used to spawn one of the original survivors from L4D1 as seen in The Passing campaign.
Todo: limitations of bots, usage, caveats
Keyvalues
- Character ([todo internal name (i)]) <choices>
- Which survivor to spawn here. Bill was included in The Sacrifice update and was not available in the previous DLC, The Passing, due to a significant plot advancement within the series.
- 4 : Bill
- 5 : Zoey
- 6 : Francis
- 7 : Louis
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SpawnSurvivor
- Spawn the survivor