Func fish pool: Difference between revisions

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{{wrongtitle|title=func_fish_pool}}
{{screenshot}}
{{base_point}}
{{base point|func_fish_pool}}


==Description==
== Entity description ==
A point entity that has swimming fish.
Creates a school of interactive fish that swim near this entity.


==Keyvalues==
== Keyvalues ==
* '''max_range'''
{{KV|World model|studio|The fish model:}}
: <integer> Diameter of travel
* <code>models/props/de_inferno/goldfish.mdl</code> gives a river fish.
* '''fish_count'''
* <code>models/props/cs_militia/fishriver01.mdl</code> gives a Piranha.
: <integer> Number of Fish
{{KV|Fish Count|integer|Number of Fish in this Pool}}
* '''model'''
{{KV|Max Range|float|How far away a Fish can wander (max 255)}}
: <studio> The fish model:
'''models/props/de_inferno/goldfish.mdl''' gives a river fish.
'''models/props/cs_militia/fishriver01.mdl''' gives a Piranha.

Revision as of 22:23, 15 July 2011

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Template:Base point

Entity description

Creates a school of interactive fish that swim near this entity.

Keyvalues

World model ([todo internal name (i)]) <model path>
The fish model:
  • models/props/de_inferno/goldfish.mdl gives a river fish.
  • models/props/cs_militia/fishriver01.mdl gives a Piranha.
Fish Count ([todo internal name (i)]) <integer>
Number of Fish in this Pool
Max Range ([todo internal name (i)]) <float>
How far away a Fish can wander (max 255)