Portal 2 Level Creation: Difference between revisions
		
		
		
		
		
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|  (→Elements:  launch pad to bounce pad) | m (Coop -> Co-Op) | ||
| Line 33: | Line 33: | ||
| * [[Dropper (Portal 2)|Dropper]] (box spawner) | * [[Dropper (Portal 2)|Dropper]] (box spawner) | ||
| * [[Test Door (Portal 2)|Test Door]] | * [[Test Door (Portal 2)|Test Door]] | ||
| * [[ | * [[Co-Op Door]] | ||
| * [[ | * [[Co-Op Spawn]] | ||
| * [[Disassembler]] ( | * [[Disassembler]] (Co-Op level transition) | ||
| * [[Vacuum Elevator]] (singleplayer level transition) | * [[Vacuum Elevator]] (singleplayer level transition) | ||
| * [[Underground Elevator]] (level transition) | * [[Underground Elevator]] (level transition) | ||
Revision as of 11:48, 26 April 2011
 This page contains articles relating specifically to level design for Portal 2. For general mapping tutorials, see Category:Level Design.
 This page contains articles relating specifically to level design for Portal 2. For general mapping tutorials, see Category:Level Design.
 Note:The Portal 2 SDK is not currently released, so you can learn to make maps at this wiki: http://p2wiki.jessecar96.net
Another tutorial for Portal 2 mapping http://www.moddb.com/games/portal-2/tutorials/getting-setup-for-portal-2-mapping . Doesnt require you to extract or rename Portals 2 models.
Note:The Portal 2 SDK is not currently released, so you can learn to make maps at this wiki: http://p2wiki.jessecar96.net
Another tutorial for Portal 2 mapping http://www.moddb.com/games/portal-2/tutorials/getting-setup-for-portal-2-mapping . Doesnt require you to extract or rename Portals 2 models.
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