Func team wall: Difference between revisions

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{{wrongtitle|title=Func_Team_Wall}}
{{dods brush|func_team_wall}}
{{brush ent|{{{1|}}}|game=Day of Defeat: Source|icon=dods}}
 


==Entity Description==
==Entity Description==
This entity is a solid which is tied to an entity.  It is used to block a specified team from going somewhere.
This entity is a solid which is tied to an entity.  It is used to block a specified team from going somewhere.


==Keyvalues==
==Keyvalues==
* {{KV Targetname}}
* {{KV Targetname}}
* '''block_team'''
* '''block_team'''
: <choices> The team that will be blocked by the wall
: <choices> The team that will be blocked by the wall
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==Inputs ==
==Inputs ==
* {{I Targetname}}
* {{I Targetname}}
==See Also==
* [[List_of_DoD:S_entities|List of DoD:S entities]]
[[Category:Day of Defeat: Source Entities]]
[[Category:Entities]]
[[Category:Level Design]]

Revision as of 11:21, 24 April 2011

Template:Dods brush

Entity Description

This entity is a solid which is tied to an entity. It is used to block a specified team from going somewhere.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • block_team
<choices> The team that will be blocked by the wall
Value Description
2 Allies
3 Axis

Inputs