$alpha: Difference between revisions
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|fr=$alpha:de | |||
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Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible. | ||
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[[Category:List of Shader Parameters|A]] | [[Category:List of Shader Parameters|A]] | ||
[[English]] |
Revision as of 06:01, 14 May 2011
Template:Otherlang2 Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.
If any material on a brush has $alpha
, the brush will stop affecting VIS and become entirely transparent to NPCs from every angle.
This may be used with $translucent
.
Syntax
$alpha <normal>
See also
$translucent
, for per-pixel opacity.