$modelname: Difference between revisions
		
		
		
		
		
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		 Warning:Studiomdl won't create folders that don't exist. The path specified by
Warning:Studiomdl won't create folders that don't exist. The path specified by 
		
	
| m (→Example) | m (→Example) | ||
| Line 4: | Line 4: | ||
| == Example == | == Example == | ||
| --Death_SpecteR 03:01, 13 June 2009 (UTC)//Sorry But this whole example page is Wrong.// | <nowiki>--Death_SpecteR 03:01, 13 June 2009 (UTC)//Sorry But this whole example page is Wrong.//</nowiki> | ||
|   '''[[$modelname]]		"weapons\shell.mdl"''' |   '''[[$modelname]]		"weapons\shell.mdl"''' | ||
Revision as of 20:07, 12 June 2009
The QC command $modelname must always be used. It specifies the path and filename of the compiled model, relative to the \models folder of VPROJECT.
 Warning:Studiomdl won't create folders that don't exist. The path specified by
Warning:Studiomdl won't create folders that don't exist. The path specified by $modelname must exist before compiling begins.Example
--Death_SpecteR 03:01, 13 June 2009 (UTC)//Sorry But this whole example page is Wrong.//
$modelname "weapons\shell.mdl" $cdmaterials "models\weapons\" $body shell "shell-ref.smd" $sequence idle "shell-idle.smd"
This model will be created at <game>\models\weapons\shell.mdl.