Hammer Hotkey Reference: Difference between revisions
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==Selection Tool== | ==Selection Tool== | ||
{| class=standard-table | {| class=standard-table | ||
|Ctrl || Hold Ctrl and | |rowspan=2 | Left-Click || (On an unselected object) Changes selection to only the object under the cursor | ||
|- | |||
|(On a selected object) Cycles through resize, rotate, and skew | |||
|- | |||
|Ctrl || Hold Ctrl and Left-Click to select multiple objects. | |||
|- | |- | ||
|Shift || Hold Shift when rotating to constrain rotation to 15 degrees; hold Shift when moving an object to create a copy (clone) of that object. | |Shift || Hold Shift when rotating to constrain rotation to 15 degrees; hold Shift when moving an object to create a copy (clone) of that object. |
Revision as of 01:02, 2 May 2009
Tools
Shift+S | Selection Tool |
Shift+G | Magnify Tool |
Shift+C | Camera Tool |
Shift+E | Entity Tool |
Shift+B | Block Tool |
Shift+A | Texture Application Tool |
Shift+T | Apply Current Texture |
Shift+D | Decal Tool |
Shift+O | Overlay Tool |
Shift+X | Clipping Tool |
Shift+V | Vertex Edit Tool |
File Operations
Ctrl+N | Create a new file. |
Ctrl+O | Open an existing file. |
Ctrl+S | Save the current file. |
Alt+B | Export again. |
F9 | Run/Compile Map. |
Ctrl+Shift+S | Open Sound Browser. |
Undo/Redo
Ctrl+Z | Undo. |
Ctrl+Y | Redo. |
Clipboard/Copy & Paste
Ctrl+C | Copy selected objects to clipboard (also Ctrl+Insert). |
Ctrl+V | Paste objects from clipboard to cursor location (also Shift+Insert). |
Ctrl+X | Cut selected objects to clipboard (also Shift+del). |
Grid
[ | Decrease the size of the grid (also Alt+A). |
] | Increase the size of the grid (also Alt+S). |
Shift+R | Toggle viewport grid on/off. |
Shift+W | Toggle grid snapping on/off. |
P | Toggle brush face 3D grid on and off (with mouse cursor in 3D view). |
Grouping
Ctrl+G | Group selected objects. |
Ctrl+U | Ungroup selected groups.* |
Ctrl+R | Create prefab with selected objects. |
Ctrl+T | Tie to entity. Creates an entity with selected objects, or adds objects to an existing entity if one is also selected. |
Ctrl+W | Toggle Ignore Groups mode to bypass entity and group selection. |
Ctrl+Shift+W | Move selected solid entities to world. |
- * this won't work if the objects are part of the same entity
Carving/Hollowing
Ctrl+Shift+C | Carve selected objects. |
Ctrl+H | Hollow selected objects. |
Viewports
Ctrl+A | Auto-size 4 views to center. |
Shift+Z | Maximize/restore active viewport. |
Arrow keys | Pan the view |
* Nudge the current selection in the current 2D or 3D viewport. | |
Shift+Arrow keys | * Clone the current selection and nudge it the current 2D or 3D viewport. |
F6 | Cycles to the next active viewport. |
Shift+F6 | Cycles to the previous active viewport. |
- * = with "arrow key nudge" enabled in the options menu
2D Views
Ctrl+I | Flip selected objects vertically. |
Ctrl+L | Flip selected objects horizontally. |
Ctrl+B | Snap selected objects to grid (based on bounding box). |
Ctrl+Shift+B | Snap selected objects to grid (individually). |
Tab | Switch view types (top/side/front). |
+/- | Zoom in/out (hold Ctrl to synchronize all 2D views). |
Mouse Wheel | Zoom in/out (hold Ctrl to synchronize all 2D views). |
1 to 9 | Preset zoom levels. |
Space | Hold space and left mouse button to drag the view position around. |
Alt | Disable snap to grid while dragging with the mouse. |
Ctrl+E | Center all 2D Views on currently selected objects. |
3D View
Space (holding) |
Holding the left mouse button allows you to rotate your angle of view in any direction, while the viewing point remains stationary. Holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant. |
Space+Shift | The left mouse button acts the same as above.
The right mouse button allows you to move forward and backward, as well as from side to side. |
Mouse Wheel | Zoom in/out. |
W | Move camera forward. |
S | Move camera backward. |
A | Move camera (strafe) left. |
D | Move camera (strafe) right. |
z | Toggles 3D view "noclip" navigation mode. |
P | Toggle brush face 3D grid on and off (with mouse cursor in 3D view). |
O | Display frames per second and yaw/pitch of camera (with mouse cursor in 3D view). |
I | Display bounding boxes for all visible objects. |
X | Display selection handles for object resizing/rotation. |
1 | Decrease far clipping plane. |
2 | Increase far clipping plane. |
Ctrl+Shift+E | Center 3D View on selection. |
Selection Tool
Left-Click | (On an unselected object) Changes selection to only the object under the cursor |
(On a selected object) Cycles through resize, rotate, and skew | |
Ctrl | Hold Ctrl and Left-Click to select multiple objects. |
Shift | Hold Shift when rotating to constrain rotation to 15 degrees; hold Shift when moving an object to create a copy (clone) of that object. |
Left mouse | Click and drag left mouse button to select with a box; press Enter to select objects hitting the box, or press Shift+Enter to select objects only entirely within the box. |
Hold left mouse | Cycle through every object beneath the cursor. Good for selecting obscured items without moving your view. |
Shift+Q or Esc | Clear current selections. |
PgUp | Previous selection in "hit" list. |
PgDn | Next selection in "hit" list . |
Alt+Enter | Open up Object Properties for the currently selected objects. |
Ctrl+Shift+E | Center 3D View on selection. |
Camera Tool
Shift or Alt | Hold Shift or Alt and click and drag left mouse button to create a new camera. |
PgUp | Cycle to the previous camera position. |
PgDn | Cycle to the next camera position. |
Delete | Delete the current camera position. |
Ctrl | Hold Ctrl and drag a camera or its point of interest to move both together. |
Block Tool
Left Mouse | Click and drag left mouse to draw a new brush shape. |
Enter | Create object drawn with block/entity tool. |
Esc | Delete object drawn with block/entity tool without creating it. |
Alt+Shift+C | Insert original prefab. |
Texture Application Tool
Ctrl | Hold Ctrl and click to select/deselect multiple faces. |
Shift | Hold Shift and click a face to select all faces on the brush. |
Shift+Ctrl | Hold Shift and Ctrl when clicking a face to invert the selected faces on a brush with the unselected faces. |
Right-click | Apply the current material settings to the face that is clicked. |
Shift+Right-click | Apply the current material to all the faces of a brush that is clicked. |
Alt+Right-click | Apply the current material settings to the face that is clicked, with wrapping/alignment to the previously selected face. |
Displacement Editing Tool, Select Mode
Ctrl | Hold Ctrl and click to select multiple faces. |
Shift | Hold Shift and click a face to select all faces on the brush. |
Shift+Ctrl | Hold Shift and Ctrl, click a face to add all unselected faces on the brush to the current selection. |
Displacement Editing Tool, Paint Geometry Mode
Left-Click | Applies selected affect to the encompassed vertex/vertices on selected faces |
Right-Click | Lowers the encompassed vertex/vertices on selected faces when Raise/Lower is selected |
Ctrl | Hold Ctrl and Left-Click to select multiple faces. |
Shift+Ctrl | Hold Shift and Ctrl, Left-Click a face to add all unselected faces on the brush to the current selection. |
Alt | hold Alt and Left-Mouse-Button drag to alter the size of the spatial editing sphere. |
Shift | hold Shift and Left-Click a vertex to drag that vertex along the current painting axis. |
Alt+Right-click | Click any brush or displacement face to make that face’s normal the current painting axis. |
Displacement Editing Tool, Paint Alpha mode
Left-Click | Applies secondary texture to the encompassed vertex/vertices on selected faces when Raise/Lower is selected |
Right-Click | Applies primary texture the encompassed vertex/vertices on selected faces when Raise/Lower is selected |
Ctrl | Hold Ctrl and click to select multiple faces. |
Shift+Ctrl | Hold Shift and Ctrl, click a face to add all faces on the brush to the current selection. |
Overlay Tool
Shift | Hold Shift and drag a overlay vertex to snap it to another vertex. |
Ctrl | hold Ctrl and click to select multiple overlays. |
Clipper Tool
Left mouse | Click and drag left mouse to create a new clip plane. |
Shift | Hold Shift and drag with the left mouse button to erase the previous clipping plane and create a new one. |
Enter | Perform clip |
Ctrl | hold Ctrl and drag with the left mouse button over a clipping handle to move both handles of the clipping plane at the same time. |
O | Toggle the clip distance measurements display on and off (with mouse cursor in 2D view). |
Shift+X | Cycle through clip modes. |
Vertex Edit Tool
Left-Click | select vertex/vertices or edges |
Ctrl+Left-Click | add vertex/vertices or edges to selection |
Ctrl+F | Split faces (vertex manipulation) ![]() |
Alt+E | Open Vertex Scaling dialog. |
Enter | Close Vertex Scaling dialog and perform scale. |
Shift+V | Cycle vertex/edge display modes. |
Miscellaneous
Shift+L | Toggle Texture lock. |
Ctrl+M | Open Transform dialog. |
Alt+P | Open Check for Problems dialog. |
Esc | Clear current selection or abort current tool/mouse operation (drag/drop) and goto the selection tool. |
Ctrl+Shift+G | Go to Brush Number dialog. |
Ctrl+Shift+F | Open Find Entities dialog. |
Ctrl+Shift+R | Open Replace Entities dialog. |