User:Brandished/Sandbox 2: Difference between revisions
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Note: If you are mapping for Half-life 2: Episode 2, you need to add _hdr to the end of most sky names - if it is not already there - so it does not cause the sky texture to stretch. (So, if your sky name is sky_day01_01, you would make it sky_day01_01_hdr).
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| {{HL1}} [[Half-Life Source Sky List]] | | {{HL1}} [[Half-Life Source Sky List]] | ||
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| [[image:Icon_hl2.png]] [[Source Materials Sky List ]] | | [[image:Icon_hl2.png]] [[Source Materials Sky List]] | ||
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| [[image:Icon_hl2.png]] Lost Coast Sky List | | [[image:Icon_hl2.png]] Lost Coast Sky List | ||
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== See Also == | == See Also == | ||
* full sky list | * full sky list | ||
== Testing == | |||
{{:Team Fortress 2 Sky List}} |
Revision as of 23:45, 22 April 2009
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.

See Also
- full sky list
Testing
These skyboxes are available to Team Fortress 2 and mods utilizing its content. Some of these skies are HDR capable.