Item ammo pistol large: Difference between revisions
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* At the "Hard" (<code>skill 3</code>) setting the box will contain 60 rounds. | * At the "Hard" (<code>skill 3</code>) setting the box will contain 60 rounds. | ||
{{bug|When placing the [[entity]], the Hammer model preview cannot currently find its model, instead displaying the large red "ERROR" model. Ignore this, as the entity will still work fine in-game.}} | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 08:08, 19 December 2010
Entity Description
A large box of 9mm ammunition for the semi-automatic pistol, containing five times as much ammo as an item_ammo_pistol would.
The amount of ammo the box will contain depends on the current difficulty setting:
- At the "Easy" (
skill 1
) setting the box will contain 120 rounds. - At the "Normal" (
skill 2
) setting the box will contain 100 rounds. - At the "Hard" (
skill 3
) setting the box will contain 60 rounds.
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.