User:Remmiz: Difference between revisions
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=My Work= | =My Work= | ||
==de_nuke_rem== | ==de_nuke_rem== | ||
de_nuke_rem was set to be a direct [[CS:S]] port of the CS map, de_nuke. The scale and layout was set to exactly that of the original. Sadly it was lost in a hard drive failure (lessons have been learned regarding backing up) and was never released to the public. | de_nuke_rem was my first Source map and was set to be a direct [[CS:S]] port of the CS map, de_nuke. The scale and layout was set to exactly that of the original. Sadly it was lost in a hard drive failure (lessons have been learned regarding backing up) and was never released to the public. | ||
[[Image:De nuke rem2.jpg|thumb|left]][[Image:De nuke rem4.jpg|thumb|left]][[Image:De nuke rem5.jpg|thumb|left]][[Image:De nuke rem6.jpg|thumb|left]][[Image:De nuke rem8.jpg|thumb|left]][[Image:De nuke rem10.jpg|thumb|left]][[Image:De nuke rem11.jpg|thumb|left]] | [[Image:De nuke rem2.jpg|thumb|left]][[Image:De nuke rem4.jpg|thumb|left]][[Image:De nuke rem5.jpg|thumb|left]][[Image:De nuke rem6.jpg|thumb|left]][[Image:De nuke rem8.jpg|thumb|left]][[Image:De nuke rem10.jpg|thumb|left]][[Image:De nuke rem11.jpg|thumb|left]] | ||
{{clr}} | {{clr}} |
Revision as of 13:17, 18 March 2009
I am Remmiz. And this, is my user page.
My Vitals
- 20 Years Old
- Currently in college with a major in Computer Science and an emphasis on Software Engineering
- Been playing Valve games since the release of Half-Life.
- Contributions to the VDC - Here
- My mapping process
My Abilities
(In order of most known)
- Programming: HTML, PHP, MySQL, C#, Java, C++
- Hammer: Been using since original Half-Life
- Texture Design: Photoshop, VTF/VMT creation
My Interests
- Video Games (Currently: Team Fortress 2, Portal, Guitar Hero 3)
- Programming
- Cycling
- Web design
- And the college life; it's great!
My Ambitions
- I am more than happy to help anyone with a programming or level design question. When I'm not working or in class, I will usually be here.
- I hope to get a software engineering job at a major game publisher sometime after I graduate...although, I wouldn't mind being a level designer either since I enjoy both and they go hand-in-hand.
My Contacts
- Website: Remmiz.com
- Portal Site: Remmiz.com/portal
- Steam Community Page: Steamcommunity.com/id/remmiz
- AIM: remmizmann
- E-Mail: remmiz AT(@) gmail DOT(.) com (That should prevent quite a bit of spam :)
My Work
de_nuke_rem
de_nuke_rem was my first Source map and was set to be a direct CS:S port of the CS map, de_nuke. The scale and layout was set to exactly that of the original. Sadly it was lost in a hard drive failure (lessons have been learned regarding backing up) and was never released to the public.
remmizchamber1
My first Portal map. It took me about 7 days (~20 hours) to complete it. Download available here (Mirror).
remmizchamber2
The second map in my Remmiz Test Chamber series. Download available here (Mirror).
remmizchamber3
The third map in my Remmiz Test Chamber series which follows a Companion Cube style. Download available here (Mirror).