VMF: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Changed redirect target from .vmf to VMF (Valve Map Format))
Tag: Redirect target changed
 
(7 intermediate revisions by 7 users not shown)
Line 1: Line 1:
'''Valve Map File''', or '''VMF''', is a proprietary format that stores raw (pre-compile) map data, used by the [[Valve Hammer Editor]] to  save production-stage maps and [[prefab]]s. It contains information on all map brushes and entities in a script format stored with a ".vmf" extension.
#redirect [[VMF (Valve Map Format)]]
 
{{Useful redirect}}
VMF files are written in the same [[Keyvalue|keyvalue]] text format that [[Source|the engine]] uses to parse external configuration files, thus allowing them to be opened and edited in [[text editor|plain text]].
 
== See also ==
* [[VMF documentation]] - information on the contents of a VMF file.
 
[[Category:Level Design]]
[[Category:Glossary]]

Latest revision as of 19:26, 14 June 2023

This redirect is marked as something valuable, due to any number of reasons, such as:
Creating shortcuts that are easier to type or remember, redirecting users who make common typos when using the search box, entities with different name that works identically such as keyframe_rope/move_rope, avoiding browsers such as Firefox which may load pages that end with / instead of the actual page (Half-Life 2/ instead of Half-Life 2), and/or something else. Please don't delete this redirect if it's still useful.