Info player rebel: Difference between revisions
		
		
		
		
		
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				 (→Keyvalues:  checked)  | 
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{{  | {{LanguageBar|title = {{mono|info_player_(rebel / combine)}}}}  | ||
{{Preserved entity|all}}  | |||
[[File: info_player_start.png | right | 300px]]  | |||
{{CD|CPointEntity|nolink=1|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/61ca3f725417d5b479824cded09eaab1909151be/src/game/server/hl2mp/hl2mp_player.cpp#L46-L47 hl2mp_player.cpp]}}  | |||
{{This is a|point entity|name=info_player_rebel|name1=info_player_combine|game=Half-Life 2: Deathmatch|notitlechange=1}}  | |||
Represents a spawn point of a player on the rebel/combine team during a team deathmatch game in Half-Life 2: Deathmatch.  | |||
{{note|If no {{code|info_player_rebel}}/{{code|info_player_combine}} are present in the map, rebel/combine players will spawn at {{ent|info_player_deathmatch}}s instead.}}  | |||
== Keyvalues ==  | |||
[[Category:  | {{KV Angles|Players will spawn with this entity's yaw value}}  | ||
==See also==  | |||
* {{ent|info_player_deathmatch}}  | |||
* {{ent|info_player_start}}  | |||
* {{ent|info_player_marine}}  | |||
* {{ent|info_player_scientist}}  | |||
* {{ent|game_player_equip}}  | |||
[[Category:Player spawn entities]]  | |||
Latest revision as of 17:30, 10 May 2025
This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected.
If the game has round restart mechanics this entity may not behave as expected.
| CPointEntity | 
info_player_rebel and info_player_combine  are   point entities  available in 
 Half-Life 2: Deathmatch.
Represents a spawn point of a player on the rebel/combine team during a team deathmatch game in Half-Life 2: Deathmatch.
info_player_rebel/info_player_combine are present in the map, rebel/combine players will spawn at info_player_deathmatchs instead.Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - Players will spawn with this entity's yaw value