User:MrFunreal: Difference between revisions

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| entryinfo5 = Switzerland
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| entryid6  = Languages
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| entryinfo6 = {{Flag|swiss}} {{Flag|de}} {{Flag|en}}
| section7  = Online Presence
| section7  = Online Presence
| entryid7  = Socials
| entryid7  = Socials

Latest revision as of 03:54, 9 October 2025

MrFunreal
Blockbullet physbox 4.jpg
Valve Developer Community
Member Since
23/12/2013
Contributions
Personal
Date of Birth
31/08/1995
Country
Switzerland
Languages
Flag-swiss.png Deutsch (de) English (en)
Online Presence


I do things sometimes.

Creator of "The Ultimate Mod Testing and Reviewing Area" in various games.
Most of my source engine tomfoolery spans across the Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series, Half-Life 2 series Half-Life 2 series and Garry's Mod Garry's Mod. Although whatever game i play will probably be modified in a miniscule way.


One of my bigger projects is editing Left 4 Dead 2 Left 4 Dead 2 FGD files to repair broken entities, remove unused entities, add new entities, and otherwise modify entities to make mapping easier.

I have created a Github Repository for these changes.