Grenade ar2: Difference between revisions
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CHILLMODEA (talk | contribs) m (Fix partial rewrite of partial rewrite (i messed up a lil)) |
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{{CD|CGrenadeAR2|file1=grenade_ar2.cpp}} | {{CD|CGrenadeAR2|file1=grenade_ar2.cpp}} | ||
[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | [[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | ||
Latest revision as of 15:15, 18 July 2025
| CGrenadeAR2 |
grenade_ar2 is a model entity available in
Half-Life 2. This is the grenade created and launched by the SMG alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the AR2, which emits a prop_combine_ball for secondary fire.
ConVars/Commands
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_smg1_grenade_radius | 250 | Hammer units | Radius inside which to damage objects, when a grenade explodes. |
| smoke_trail | 1 | 0 disables, 1 enables | Leaves a small smoke trail behind SMG grenades. |
FGD code
[Todo]
