Item healthvial (Half-Life: Source): Difference between revisions
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Note:This entity is not used in any official map.
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{{tabsBar|main=item_healthvial}} | {{tabsBar|main=item_healthvial}} | ||
{{CD|CHealthVial|base=CHL1Item|nolink=1|file1=hl1_item_healthkit.cpp}} | {{CD|CHealthVial|base=CHL1Item|nolink=1|file1=hl1_item_healthkit.cpp}} | ||
[[File: item_healthvial.png | thumb | 150px | Since this entity didn't exist in {{hl1|2}}, it uses the same model as {{hl2|2}} in {{hls|2}}.]] | |||
{{stub}} | {{stub}} | ||
{{this is a| | {{this is a|model entity|name=item_healthvial|game=Half-Life: Source}} | ||
{{note|This entity is not used in any official map.}} | {{note|This entity is not used in any official map.}} | ||
Latest revision as of 04:32, 19 May 2025
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CHealthVial |
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Since this entity didn't exist in
Half-Life, it uses the same model as
Half-Life 2 in
Half-Life: Source.



item_healthvial
is a model entity available in Half-Life: Source.

Console variables/commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_healthvial | 0 | Float | Amount of health to restore. This amount is unaffected by difficulty settings. ![]() |