Template:Preserved entity/strings: Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{Strings subpage | number = 2 | en = 2 }} == Other == * {{{{FULLPAGENAME}}|this is a preserved entity}} * {{{{FULLPAGENAME}}|it may not behave as expected}} <includeonly><onlyinclude>{{#switch:{{{1|}}} | #default = {{Error|Unknown string used: {{{1}}} !}} | this is a preserved entity = {{#switch:{{Language}} | #default = This is a preserved entity }} | it may not behave as expected = {{#switch:{{Language}} | #default = If the game has round rest...") |
(Russian translate) |
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{{Strings subpage | {{Strings subpage | ||
| number = | | number = 1 | ||
| en = | | de = 1 | ||
| en = 1 | |||
| sk = 1 | |||
| ru = 1 | |||
}} | }} | ||
{{Preserved entity|player|nocat=1}} | |||
<includeonly> | |||
| | <onlyinclude>{{#switch: {{{1}}} | ||
| #default = This is a | |||
}} | | text-string = {{#switch: {{language}} | ||
| #default = {{{2}}} <!-- defaults to english string which resides on the template basepage--> | |||
| string-to-translate = '''This is a {{L|lang=xx|s_PreserveEnts|preserved entity}}{{#ifeq:{{{entity}}}|all|.| in {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | |||
<small>If the game has round restart mechanics this entity may {{L|lang=xx|S_PreserveEnts#Behavior|not behave as expected}}.</small> | |||
| de = '''Dies ist ein {{L|lang=de|s_PreserveEnts|aufbewahrtes Objekt}}{{#ifeq:{{{entity}}}|all|.| in {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | |||
<small>Wenn das Spiel rundenbasierte Neustart-Mechanismen hat, kann es sein, dass dieses Objekt {{L|lang=de|S_PreserveEnts#Behavior|sich nicht wie erwartet verhält}}.</small> | |||
| sk = '''Toto je {{L|lang=sk|s_PreserveEnts|prezervovaná entita}}{{#ifeq:{{{entity}}}|all|.| v {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | |||
<small>Ak hra má mechanizmus ako resetovať kolo {{L|lang=sk|S_PreserveEnts#Behavior|tak to môže spôsobiť problémy}}.</small> | |||
| ru = '''Это {{L|s_PreserveEnts|сохраняемый объект}}{{#ifeq:{{{entity}}}|во всех играх|.| в {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | |||
<small>Если игра использует механизм перезапуска раундов, то этот объект будет {{L|S_PreserveEnts#Behavior|вести себя иначе остальных}}.</small> | |||
}} | |||
}}</onlyinclude> | |||
}} | |||
</includeonly |
Latest revision as of 10:36, 21 July 2025
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This is a preserved entity in 









If the game has round restart mechanics this entity may not behave as expected.










If the game has round restart mechanics this entity may not behave as expected.