CBaseFlex: Difference between revisions

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(-added clientside class hierarchy)
 
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{{CD|CBaseFlex|base=CBaseAnimatingOverlay|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/baseflex.cpp baseflex.cpp]}}
{{CD|CBaseFlex|base=CBaseAnimatingOverlay|file1=1}}
{{CD|C_BaseFlex|base=C_BaseAnimatingOverlay|client=1|file1=1}}
'''Purpose:''' CBaseFlex contains and manages data for a model's [[flex controller]]s. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. [[npc_combine_s|Combine Soldiers]]).
'''Purpose:''' CBaseFlex contains and manages data for a model's [[flex controller]]s. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. [[npc_combine_s|Combine Soldiers]]).



Latest revision as of 10:17, 20 March 2025