Template:NPCNote/strings: Difference between revisions
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SirYodaJedi (talk | contribs) (Second one is for GoldSrc, so still want to point to GoldSrc page there) |
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| number = 2 | | number = 2 | ||
| en = 2 | | en = 2 | ||
| ru = | | ru = 2 | ||
}} | }} | ||
* {{{{PAGENAME}}|NPC}} | * {{{{PAGENAME}}|NPC}} | ||
| Line 10: | Line 10: | ||
| NPC = {{#switch: {{language}} | | NPC = {{#switch: {{language}} | ||
| #default =Some [[keyvalue]]s, [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s, [[effect flags]], [[input]]s, or [[output]]s might not affect an [[NPC]], based on the functionality and coding of the NPC. | | #default = Some [[keyvalue]]s, [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s, [[effect flags]], [[input]]s, or [[output]]s might not affect an [[NPC]], based on the functionality and coding of the NPC. | ||
| ru = Некоторые | | ru = Некоторые {{Lx|keyvalue|ключ-парамеры}}, [[Hammer Object Properties Dialog#Flags_Tab|признаки появления]], [[effect flags|признаки эффектов]], {{Lx|Inputs_and_Outputs#Input'ы|входы}} или {{Lx|Inputs_and_Outputs#Output'ы|выходы}} могут не влиять на {{Lx|NPC|НИП}} в зависимости от их функциональности и реализации исходного кода. | ||
}} | }} | ||
| monster = {{#switch: {{language}} | | monster = {{#switch: {{language}} | ||
| #default =Some [[keyvalue]]s, [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s, or [[effect flags (GoldSrc)|effect flags]] might not affect | | #default = Some [[keyvalue]]s, [[Hammer_Object_Properties_Dialog#Flags_Tab|spawnflag]]s, or [[effect flags (GoldSrc)|effect flags]] might not affect a [[monster]], based on the functionality and coding of the monster. | ||
| ru = Некоторые {{Lx|keyvalue|ключ-парамеры}}, [[Hammer_Object_Properties_Dialog#Flags_Tab|признаки появления]] или [[effect flags (GoldSrc)|признаки эффектов]] могут не влиять на [[monster|Существ]] в зависимости от их функциональности и реализации исходного кода. | |||
}} | }} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 06:07, 24 June 2025
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2Approximate status of translation:
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100% - Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
- Some keyvalues, spawnflags, or effect flags might not affect a monster, based on the functionality and coding of the monster.