Spark shower: Difference between revisions
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MyGamepedia (talk | contribs) (Port of https://src-ents.shoutwiki.com/wiki/Spark_shower) |
SirYodaJedi (talk | contribs) m (→FGD Code: imo, cpp is more legible) |
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==FGD Code== | ==FGD Code== | ||
<syntaxhighlight lang= | <syntaxhighlight lang=cpp> | ||
@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/env_spark.vmt") = spark_shower : "Spark effect. Jumps in the direction of Pitch Yaw Roll." [] | @PointClass base(Targetname, Parentname, Angles) iconsprite("editor/env_spark.vmt") = spark_shower : "Spark effect. Jumps in the direction of Pitch Yaw Roll." [] | ||
</syntaxhighlight> | </syntaxhighlight> |
Latest revision as of 17:22, 13 November 2024
spark_shower
is a point entity available in all Source games. It's a spark effect created by underwater env_explosions. It will jump in a direction set by its Pitch Yaw Roll
(angles)
.
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CShower |
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FGD Code
@PointClass base(Targetname, Parentname, Angles) iconsprite("editor/env_spark.vmt") = spark_shower : "Spark effect. Jumps in the direction of Pitch Yaw Roll." []