Template:KV DXLevelChoice/strings: Difference between revisions
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1416006136 (talk | contribs) (Created page with "{{Strings subpage | number = 10 | en = 10 | zh = 8 }} * {{{{PAGENAME}}|Minimum / Maximum DX Level}} * {{{{PAGENAME}}|The entity will not exist if the engine is running outside...") |
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{{Strings subpage | {{Strings subpage | ||
| number = | | number = 14 | ||
| en = | | en = 14 | ||
| zh = | | zh = 13 | ||
| ru = 14 | |||
}} | }} | ||
* {{{{PAGENAME}}|Minimum / Maximum DX Level}} | * {{{{PAGENAME}}|Minimum / Maximum DX Level}} | ||
Line 14: | Line 15: | ||
* {{{{PAGENAME}}|DirectX 9 Shader Model 2}} | * {{{{PAGENAME}}|DirectX 9 Shader Model 2}} | ||
* {{{{PAGENAME}}|DirectX 9 Shader Model 3}} | * {{{{PAGENAME}}|DirectX 9 Shader Model 3}} | ||
* {{{{PAGENAME}}| | * {{{{PAGENAME}}|DX9_OGL}} | ||
* {{{{PAGENAME}}|DX9Xbox}} | |||
* {{{{PAGENAME}}|Minimum DX Level <code><choices></code>}} | |||
* {{{{PAGENAME}}|Maximum DX Level <code><choices></code>}} | |||
<onlyinclude>{{#switch:{{{1|}}} | <includeonly><onlyinclude>{{#switch:{{{1|}}} | ||
|Minimum / Maximum DX Level={{#switch:{{Language}} | |Minimum / Maximum DX Level={{#switch:{{Language}} | ||
|#default=Minimum / Maximum DX Level | |#default=Minimum / Maximum DX Level | ||
|zh=最低 / 最高 DX 水平 | |zh=最低 / 最高 DX 水平 | ||
|ru=Minimum / Maximum DX Level | |||
}} | }} | ||
|The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}} | |The entity will not exist if the engine is running outside the given range of DirectX Versions.={{#switch:{{Language}} | ||
|#default=The entity will not exist if the engine is running outside the given range of DirectX Versions. | |#default=The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | ||
|zh=如果引擎在给定的 DirectX 版本范围之外运行,该实体将不存在。 | |zh=如果引擎在给定的 [[DirectX|DirectX Versions]] 版本范围之外运行,该实体将不存在。 | ||
|ru=Энтити не будет существовать, если движок будет работать вне указанного диапазона {{Lx|DirectX Versions|версий DirectX}}. | |||
}} | }} | ||
|Choices={{#switch:{{Language}} | |Choices={{#switch:{{Language}} | ||
|#default=Choices | |#default=Choices | ||
|zh=选择 | |zh=选择 | ||
|ru=Варианты | |||
}} | }} | ||
|Default (no bounding)={{#switch:{{Language}} | |Default (no bounding)={{#switch:{{Language}} | ||
|#default=Default (no bounding) | |#default=Default (no bounding) | ||
|zh=默认(无界线) | |zh=默认(无界线) | ||
|ru=По умолчанию (без ограничений) | |||
}} | }} | ||
|DirectX 6={{#switch:{{Language}} | |DirectX 6={{#switch:{{Language}} | ||
|#default=DirectX 6 | |#default=DirectX 6 | ||
|zh=DirectX 6 | |zh=DirectX 6 | ||
|ru=DirectX 6 | |||
}} | }} | ||
|DirectX 7={{#switch:{{Language}} | |DirectX 7={{#switch:{{Language}} | ||
|#default=DirectX 7 | |#default=DirectX 7 | ||
|zh=DirectX 7 | |zh=DirectX 7 | ||
|ru=DirectX 7 | |||
}} | }} | ||
|DirectX 8={{#switch:{{Language}} | |DirectX 8={{#switch:{{Language}} | ||
|#default=DirectX 8 | |#default=DirectX 8 | ||
|zh=DirectX 8 | |zh=DirectX 8 | ||
|ru=DirectX 8 | |||
}} | }} | ||
|DirectX 8.1={{#switch:{{Language}} | |DirectX 8.1={{#switch:{{Language}} | ||
|#default=DirectX 8.1 | |#default=DirectX 8.1 | ||
|zh=DirectX 8.1 | |zh=DirectX 8.1 | ||
|ru=DirectX 8.1 | |||
}} | }} | ||
|DirectX 9 Shader Model 2={{#switch:{{Language}} | |DirectX 9 Shader Model 2={{#switch:{{Language}} | ||
|#default=DirectX 9 Shader Model 2 | |#default=DirectX 9 Shader Model 2 | ||
|zh=DirectX 9 Shader Model 2 | |zh=DirectX 9 Shader Model 2 | ||
|ru=DirectX 9 Shader Model 2 | |||
}} | }} | ||
|DirectX 9 Shader Model 3={{#switch:{{Language}} | |DirectX 9 Shader Model 3={{#switch:{{Language}} | ||
|#default=DirectX 9 Shader Model 3 | |#default=DirectX 9 Shader Model 3 | ||
|zh=DirectX 9 Shader Model 3 | |zh=DirectX 9 Shader Model 3 | ||
|ru=DirectX 9 Shader Model 3 | |||
}} | }} | ||
| | |DX9_OGL={{#switch:{{Language}} | ||
|#default= | |#default=OpenGL аналогичен DirectX 9 Shader Model 2 | ||
}} | }} | ||
}}</onlyinclude> | |DX9Xbox={{#switch:{{Language}} | ||
|#default=DirectX 9 Shader Model 3 on Xbox 360 | |||
|zh=Xbox 360 上的 DirectX 9 Shader Model 3 | |||
|ru=DirectX 9 Shader Model 3 на Xbox 360 | |||
}} | |||
|Minimum DX Level <code><choices></code>={{#switch:{{Language}} | |||
|#default=Minimum DX Level <code><choices></code> | |||
|zh=最低 DX 水平 <code><choices></code> | |||
|ru=Нижняя версия DX <code><choices></code> | |||
}} | |||
|Maximum DX Level <code><choices></code>={{#switch:{{Language}} | |||
|#default=Maximum DX Level <code><choices></code> | |||
|zh=最高 DX 水平 <code><choices></code> | |||
|ru=Верхняя версия DX <code><choices></code> | |||
}} | |||
|#default={{{1}}}{{inline note|name=missing string}} | |||
}}</onlyinclude></includeonly> |
Latest revision as of 03:40, 8 June 2025
Number of strings:14
Approximate status of translation:
100%
100%
92.86%
Approximate status of translation:



- Minimum / Maximum DX Level
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
- Choices
- Default (no bounding)
- DirectX 6
- DirectX 7
- DirectX 8
- DirectX 8.1
- DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3
- OpenGL аналогичен DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3 on Xbox 360
- Minimum DX Level
<choices>
- Maximum DX Level
<choices>