De/Static Props show up black: Difference between revisions
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{{ | {{LanguageBar|title = Static Props werden schwarz angezeigt}} | ||
{{Delisted|csgo}}{{CSGO topicon}}{{Source topicon}} | |||
Nach dem {{CsgoOperation|wildfire}} sind viele Leute auf Probleme mit statischen Requisiten gestoßen, die keine Beleuchtung erhalten. | Nach dem {{CsgoOperation|wildfire}} sind viele Leute auf Probleme mit statischen Requisiten gestoßen, die keine Beleuchtung erhalten. | ||
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== Valve Statement == | == Valve Statement == | ||
{{Quote | {{Quote | ||
| text = We released an update to | | text = We released an update to {{L|VRAD}} in the latest update. To get proper lighting on static props, you will need to run with '''-StaticPropLighting''' in VRAD, which sadly isn't updated (yet) in {{L|Valve Hammer Editor|Hammer}} for the default, quick compile settings. This flag will increase compile times, but to help with iteration we also included the ability to tweak the quality of the new lighting by adding '''-StaticPropSampleScale x''' parameter (16 = slow, high quality, 4 = default and 0.25 = fast, low quality) which is useful if you want to speed up compile times. Note that adding '''-final''' is the same as having '''-StaticPropLightingScale 16'''. | ||
| sign = MagnarJ {{valve}} | | sign = MagnarJ {{valve}} | ||
| source = [https://www.mapcore.org/topic/19894-csgo-lighting-on-props-broken-since-wildfire-update-possible-fix/#comment-410536 Mapcore] | | source = [https://www.mapcore.org/topic/19894-csgo-lighting-on-props-broken-since-wildfire-update-possible-fix/#comment-410536 Mapcore] | ||
}} | }} | ||
{{ACategory|Lighting}} |
Latest revision as of 11:14, 12 July 2024

This page documents information about a game or software,
Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
It is covered here for historical and technical reference.

It is covered here for historical and technical reference.
Nach dem Operation Wildfire sind viele Leute auf Probleme mit statischen Requisiten gestoßen, die keine Beleuchtung erhalten.
Um dieses Problem zu lösen, gehen Sie zum Kompilierungsfenster für Experten und wählen Sie den Befehl $light_exe aus. Stellen Sie dann im Textfeld „Parameter“ -StaticPropLighting voran. Für die standardmäßigen Kompilierungseinstellungen sollten Ihre Parameter -StaticPropLighting -game $gamedir $path\$file sein.
Dadurch werden Ihre statischen Requisiten repariert und können wieder korrekt beleuchtet werden.
Valve Statement
We released an update to VRAD in the latest update. To get proper lighting on static props, you will need to run with -StaticPropLighting in VRAD, which sadly isn't updated (yet) in Hammer for the default, quick compile settings. This flag will increase compile times, but to help with iteration we also included the ability to tweak the quality of the new lighting by adding -StaticPropSampleScale x parameter (16 = slow, high quality, 4 = default and 0.25 = fast, low quality) which is useful if you want to speed up compile times. Note that adding -final is the same as having -StaticPropLightingScale 16.
— MagnarJ
, Mapcore
