Env decal: Difference between revisions
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{{tabs|env decal|goldsrc=1|source2=1|custom1=info_projecteddecal|custom1alt=Source Engine|main=source2}} | |||
{{this is a|point entity|name=env_decal|engine=Source 2}} It is a simple projected decal entity. | {{this is a|point entity|name=env_decal|engine=Source 2}} It is a simple projected decal entity. | ||
__NOTOC__ | __NOTOC__ | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV Targetname}} | |||
{{KV|Decal Material|intn=material|material|}} | {{KV|Decal Material|intn=material|material|}} | ||
{{KV|Decal Width|intn=width|float|}} | {{KV|Decal Width|intn=width|float|}} | ||
Line 11: | Line 13: | ||
{{KV|Project on Characters|intn=projectoncharacters|boolean|}} | {{KV|Project on Characters|intn=projectoncharacters|boolean|}} | ||
{{KV|Project on Water|intn=projectonwater|boolean|}} | {{KV|Project on Water|intn=projectonwater|boolean|}} | ||
Latest revision as of 11:04, 26 September 2024
env_decal
is a point entity available in all Source 2 games. It is a simple projected decal entity.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Decal Material (material) <material>
- Decal Width (width) <float>
- Decal Height (height) <float>
- Decal Depth (depth) <float>
- Render Order (RenderOrder) <integer>
- Project on World (projectonworld) <boolean>
- Project on Characters (projectoncharacters) <boolean>
- Project on Water (projectonwater) <boolean>