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Showtriggers toggle: Difference between revisions

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{{this is a|console command|name=showtriggers_toggle}} It is used to switch the visibility of trigger based entities.
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{{This is a|console command|name=showtriggers_toggle}} It is used to switch the visibility of [[:Category:CBaseTrigger|triggers derived from CBaseTrigger]]. (can also show {{ent|trigger_vphysics_motion}} and {{ent|trigger_transition}} which aren't derived from CBaseTrigger)


Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example <code>showtriggers_toggle trigger_hurt</code>).
Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example <code>showtriggers_toggle trigger_hurt</code>).
== ConVar showtriggers ==
There is also a cvar <code>showtriggers</code>. When set to 1 then trigger based entities will spawn in visible state. Their visibility can still be toggled by <code>showtriggers_toggle</code>.


== See Also ==
== See Also ==
* [[CBaseTrigger]]
* [[CBaseTrigger]]
* [[showtriggers]]
 
== External links ==
* tf2branch definition link{{todo}}


[[Category:CBaseTrigger]]
[[Category:CBaseTrigger]]

Latest revision as of 16:39, 31 May 2025

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showtriggers_toggle is a console command available in all Source Source games. It is used to switch the visibility of triggers derived from CBaseTrigger. (can also show trigger_vphysics_motion and trigger_transition which aren't derived from CBaseTrigger)

Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example showtriggers_toggle trigger_hurt).

ConVar showtriggers

There is also a cvar showtriggers. When set to 1 then trigger based entities will spawn in visible state. Their visibility can still be toggled by showtriggers_toggle.

See Also

External links

  • tf2branch definition link[Todo]