Pl/Strata Source: Difference between revisions
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| {{ | {{LanguageBar}} | ||
| {{strata|4}} (Bardziej znany jako {{strata|3|nt=0}}, i kiedyś znany jako {{strata|3|nt=3}})  | {{strata topicon}} | ||
| [[File:Strata Logo.png|thumb|right|The Strata Source logo]] | |||
| {{strata|4}} (Bardziej znany jako {{strata|3|nt=0}}, i kiedyś znany jako {{strata|3|nt=3}}) jest stworzony przez stronę trzecią {{Source|4}} engine branch wykorzystującą licencjonowany kod. Jest to zmodyfikowana wersja {{csgobranch|4}} która łączy funkcje z {{L|CS:GO}} i z {{p2branch|4}}, też przy wielu wzmocnieniach które przynoszą source do dzisiejszych standardów. Ta wersja został po raz pierwszy udostępniony publicznie z wydaniem {{portalrev|4}}, i nadal jest w fazie aktywnego rozwoju. | |||
| == | ==Funkcje== | ||
| [[File:Portal Revolution - Screenshot 4.jpg|300px|thumb|right| | [[File:Portal Revolution - Screenshot 4.jpg|300px|thumb|right|Przykład z {{L|Portal: Revolution}} pokazując skomplikowane środowiska w Strata Source]] | ||
| Lista funkcji z [https://stratasource.github.io/Wiki/ Strata Source Wiki]<br/>   | |||
| Nowość od{{csgobranch|4}}: | |||
| ; Native [[wikipedia:DirectX#DirectX 11|DirectX 11]] renderer | ; Native [[wikipedia:DirectX#DirectX 11|DirectX 11]] renderer | ||
| : Support for DX11 by default | : Support for DX11 by default | ||
| Line 11: | Line 13: | ||
| ; 64-bit executable | ; 64-bit executable | ||
| : Game runs on 64-bit on all platforms; 32-bit and Mac OS support has been dropped | : Game runs on 64-bit on all platforms; 32-bit and Mac OS support has been dropped | ||
| ;  | ; {{L|Physically Based Rendering|PBR}} shaders | ||
|       Introduces a new {{Shader Name|PBR (Strata shader)|alt=PBR}} shader that attempts to create realistic reactions to light |       Introduces a new {{Shader Name|PBR (Strata shader)|alt=PBR}} shader that attempts to create realistic reactions to light | ||
| ; Ported {{portal2branch|4}} features | ; Ported {{portal2branch|4}} features | ||
| : Including but not limited to  | : Including but not limited to {{L|linked portal door|World Portals}} and {{L|weapon portalgun|Portal gun}} | ||
| ; Backwards compatibility with BSP v19-21, as well as BSP v25 support | ; Backwards compatibility with BSP v19-21, as well as BSP v25 support | ||
| ; Backwards compatibility with {{src13|4}} (and older) branch models | ; Backwards compatibility with {{src13|4}} (and older) branch models | ||
| : The model format found in games such as {{hl2}}{{tf2}}{{portal}}{{css}}{{dods}} is now supported. | : The model format found in games such as {{hl2}}{{tf2}}{{portal}}{{css}}{{dods}} is now supported. | ||
| ;  | ; {{L|WEBM}} video support, replacing older {{L|BIK|Bink}} videos | ||
| : Increased framerate, lower file sizes, and easier to author | : Increased framerate, lower file sizes, and easier to author | ||
| ; New v7.6  | ; New v7.6 {{L|VTF}} version | ||
| : Adds support for the higher-quality ATI1N, ATI2N, BC6H, and BC7 texture compression formats, as well as lossless {{w|deflate}} compression on top of existing image format, for reduced size. Better support for 4K textures{{how}}. | : Adds support for the higher-quality ATI1N, ATI2N, BC6H, and BC7 texture compression formats, as well as lossless {{w|deflate}} compression on top of existing image format, for reduced size. Better support for 4K textures{{how}}. | ||
| ; Many improvements to Linux support | ; Many improvements to Linux support | ||
| Line 29: | Line 31: | ||
| ; [https://sentry.io/welcome/ Sentry] crash report integration | ; [https://sentry.io/welcome/ Sentry] crash report integration | ||
| == | ==Dostępność== | ||
| {{see also| | {{see also|{{LCategory|Strata Source engine branch games}}}} | ||
| Następujące tytuły działają na wersji {{strata|4}}: | |||
| * {{p2ce|4}} | * {{p2ce|4}} | ||
| * {{momentum|4}} | * {{momentum|4}} | ||
| Line 43: | Line 45: | ||
| *{{asd|4}} | *{{asd|4}} | ||
| *{{strataHammer|4}} | *{{strataHammer|4}} | ||
| {{branch-navbox}} | |||
| {{ACategory|Third-Party Engine Branches}} | |||
Latest revision as of 16:39, 6 August 2024
 Strata Source (Bardziej znany jako Strata, i kiedyś znany jako Chaos Engine) jest stworzony przez stronę trzecią
 Strata Source (Bardziej znany jako Strata, i kiedyś znany jako Chaos Engine) jest stworzony przez stronę trzecią  Source engine branch wykorzystującą licencjonowany kod. Jest to zmodyfikowana wersja
 Source engine branch wykorzystującą licencjonowany kod. Jest to zmodyfikowana wersja  CS:GO engine branch która łączy funkcje z CS:GO i z
 CS:GO engine branch która łączy funkcje z CS:GO i z  Portal 2 engine branch, też przy wielu wzmocnieniach które przynoszą source do dzisiejszych standardów. Ta wersja został po raz pierwszy udostępniony publicznie z wydaniem
 Portal 2 engine branch, też przy wielu wzmocnieniach które przynoszą source do dzisiejszych standardów. Ta wersja został po raz pierwszy udostępniony publicznie z wydaniem  Portal: Revolution, i nadal jest w fazie aktywnego rozwoju.
 Portal: Revolution, i nadal jest w fazie aktywnego rozwoju.
Funkcje
 
  Lista funkcji z Strata Source Wiki
 
Nowość od CS:GO engine branch:
 CS:GO engine branch:
- Native DirectX 11 renderer
- Support for DX11 by default
- DXVK support on Linux for DirectX 11
- 64-bit executable
- Game runs on 64-bit on all platforms; 32-bit and Mac OS support has been dropped
- PBR shaders
      Introduces a new  
PBR shader that attempts to create realistic reactions to light
- Ported  Portal 2 engine branch features Portal 2 engine branch features
- Including but not limited to World Portals and Portal gun
- Backwards compatibility with BSP v19-21, as well as BSP v25 support
- Backwards compatibility with  Source 2013 (and older) branch models Source 2013 (and older) branch models
- The model format found in games such as      is now supported. is now supported.
- WEBM video support, replacing older Bink videos
- Increased framerate, lower file sizes, and easier to author
- New v7.6 VTF version
- Adds support for the higher-quality ATI1N, ATI2N, BC6H, and BC7 texture compression formats, as well as lossless  deflate compression on top of existing image format, for reduced size. Better support for 4K textures[Template:Dictionary/How/pl?]. deflate compression on top of existing image format, for reduced size. Better support for 4K textures[Template:Dictionary/How/pl?].
- Many improvements to Linux support
- Fully cross-platform engine tools and utils
- Steam Audio
- Many improvements to the  Hammer level editor, named Hammer level editor, named Strata Hammer Strata Hammer
- Many code quality improvements (Refactors, cleanup, and C++20)
- Sentry crash report integration
Dostępność
Następujące tytuły działają na wersji  Strata Source:
 Strata Source:
 Portal 2: Community Edition Portal 2: Community Edition
 Momentum Mod Momentum Mod
 Portal: Revolution (Uses older version of P2:CE as a base) Portal: Revolution (Uses older version of P2:CE as a base)
The source code for this branch is not available, however, authoring tools exist for each game, located in 
/bin/win64/.
See also
- Strata Source's Wiki
 Mapbase, a mod for Source 2013 Singleplayer with similar goals Mapbase, a mod for Source 2013 Singleplayer with similar goals
 Alien Swarm Deferred Alien Swarm Deferred
 Strata Hammer Strata Hammer































