GetRenderBounds: Difference between revisions

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== void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs ) ==
{{Orphan|date=January 2024}}
This function returns the min and max vector of the current model. In other terms, this includes the most bottom-right-point (min) and the most top-left-point (max) of what the engine is current rendering for that entity. This also includes any animations.
 
== void C_BaseAnimatingOverlay::'''GetRenderBounds'''( Vector& theMins, Vector& theMaxs ) ==
This function returns the mins and maxs of this entity's current model, sequence, and frame.
==See also==
* [[Bounding volume]]


[[Category:Glossary]]
[[Category:Functions]]
[[Category:Functions]]
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Latest revision as of 00:31, 20 March 2024

void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs )

This function returns the mins and maxs of this entity's current model, sequence, and frame.

See also


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