GetRenderBounds
Jump to navigation
Jump to search
This article is an orphan, meaning that few or no articles link to it.
You can help by adding links to this article from other relevant articles.
January 2024
You can help by adding links to this article from other relevant articles.
January 2024
void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs )
This function returns the mins and maxs of this entity's current model, sequence, and frame.
See also