User:Strubium/Sandbox/Goldsrc Branch Compare: Difference between revisions
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<noinclude>{{todo|Move to "Engine Features" in the future}}</noinclude> | <noinclude>{{todo|Move to "Engine Features" in the future}}<br>{{todo|smth can be taken from [https://vghe.net/goldsource-engine.html]}}<br>{{todo|Refactor DirectX section? (F.e. make a different versions, DX6,DX7)}}</noinclude> | ||
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|Detail Textures || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{yes}} || {{yes}} | |Detail Textures || {{yes}} || {{yes}} || {{yes}} || {{no}} || {{no}} || {{yes}} || {{yes}} | ||
|- | |- | ||
|Stencil Shadows || {{yes}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | |Stencil Shadows || {{yes}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{N/A}} | ||
|- | |- | ||
|{{ent|func_vehicle}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{N/A}} | |{{ent|func_vehicle}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{N/A}} |
Latest revision as of 01:50, 1 May 2024
Todo: Move to "Engine Features" in the future
Todo: smth can be taken from [1]
Todo: Refactor DirectX section? (F.e. make a different versions, DX6,DX7)
Features | ![]() |
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HD Models | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Split Screen | No | No | No | No | Yes | No | No |
LOD Models | No | No | No | Yes | No | No | No |
Player Bots | No | No | No | No | No | No | No |
MacOS Support | No | Yes | Yes | No | No | No | YesOnly with FWGS |
Linux Support | No | Yes | Yes | No | No | No | YesOnly with FWGS |
Dynamic Iris Simulation | No | No | No | No | No | No | N/A |
Detail Textures | Yes | Yes | Yes | No | No | Yes | Yes |
Stencil Shadows | Yes | No | Yes | No | No | No | N/A |
func_vehicle | No | No | Yes | No | No | No | N/A |
Software Renderer | Yes | Yes | Yes | No | N/A | No | N/A |
OpenGL Renderer | Yes | Yes | Yes | No | N/A | Yes | Yes[confirm] |
Direct3D 7 Renderer | Yes | No | No | No | No[confirm] | No | N/A |
FBO Renderer | No | Yes | Yes | No | No | No[confirm] | No |