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Info player deathmatch (GoldSrc): Difference between revisions

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(Created page with "{{tabs|info_player_deathmatch|goldsrc=1|source=1|main=source}} {{This is a|name=info_player_deathmatch|e0|game=Half-Life}} ==Key Values== {{KV Angles}} {{hl1_kv_target}} {{hl...")
 
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{{tabs|info_player_deathmatch|goldsrc=1|source=1|main=source}}
{{tabsBar|main=gs|base=info_player_deathmatch}}
{{This is a|name=info_player_deathmatch|e0|game=Half-Life}}
{{this is a|point entity|name=info_player_deathmatch|engine=GoldSrc}}
 
* {{hl1}} {{hlop4}} {{DMC}} {{ricochet}} A [[deathmatch]] spawnpoint.
* {{cs}} {{czero}} A terrorist spawnpoint, equivalent to later games' [[info_player_terrorist]].
* {{hlbs}} {{czds}} {{dod}} {{tfc}}{{confirm}} Unused.


==Key Values==
==Key Values==
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== Flags ==
== Flags ==
{{fl|2048|Not in Deathmatch|If ticked, this entity will not spawn in multiplayer.}}
{{fl|2048|Not in Deathmatch|If ticked, this entity will not spawn in multiplayer.}}
:{{tip|Can be used to make this an inert entity for checking sizes.}}

Latest revision as of 10:45, 13 April 2025

info_player_deathmatch is a point entity available in all GoldSrc GoldSrc games.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Master (master) <targetname>
Name of a master entity. If the master hasn't been activated, this entity will not activate.
Animation Sequence (editor) (sequence) <integer>

Flags

Not in Deathmatch : [2048]
If ticked, this entity will not spawn in multiplayer.
Tip.pngTip:Can be used to make this an inert entity for checking sizes.