Template:KV NavBlocker: Difference between revisions
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(less red, tf2 team to block warning) |
SirYodaJedi (talk | contribs) ("Recheck Breakables" doesn't seem to exist. This entity is non-FGD in CSS and HL2DM, so it's not from an FGD.) |
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{{doc}} | |||
< | <includeonly> | ||
<!-- IF: L4D OR L4D2 -->{{#if:{{{l4d2|}}}| | |||
<onlyinclude><!-- | |||
IF: L4D OR L4D2 -->{{#if:{{{l4d2|}}}| | |||
{{KV|Team(s) to block|choices|intn=teamToBlock|Team this entity should block. | {{KV|Team(s) to block|choices|intn=teamToBlock|Team this entity should block. | ||
:* -1 : Everyone | :* -1 : Everyone | ||
:* 2 : Survivors | :* 2 : Survivors | ||
:* 3 : Infected | :* 3 : Infected | ||
}} | }} | ||
{{KV|Affects Flow?|boolean|intn=affectsFlow|Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking. {{ | {{KV|Affects Flow?|boolean|intn=affectsFlow|Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking. : {{important|Don't block the only path to the level's goal or flow won't be computed properly}}}} | ||
|<!-- ELSE: --> | |<!-- ELSE: --> | ||
{{KV|Team(s) to block|choices|intn=teamToBlock|Team this entity should block. | {{KV|Team(s) to block|choices|intn=teamToBlock|Team this entity should block. | ||
Line 13: | Line 15: | ||
:* 2 : Red {{tf2}}, Survivors {{l4ds}}, Terrorists {{css}} {{csgo}} | :* 2 : Red {{tf2}}, Survivors {{l4ds}}, Terrorists {{css}} {{csgo}} | ||
:* 3 : Blue {{tf2}}, Infected {{l4ds}}, Counter-Terrorists {{css}} {{csgo}} | :* 3 : Blue {{tf2}}, Infected {{l4ds}}, Counter-Terrorists {{css}} {{csgo}} | ||
{{note|{{csgo}} <code>teamToBlock</code> non-functional, always blocks either for both teams or for no team.}} | :{{note|{{csgo}} <code>teamToBlock</code> non-functional, always blocks either for both teams or for no team.}} | ||
}} | }} | ||
{{KV|Affects Flow?|boolean|intn=affectsFlow|Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking. {{important| | {{KV|Affects Flow?|boolean|intn=affectsFlow|only={{l4d2}}|Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking. | ||
: {{important|When this is true don't block the only path to the level's goal with it or the flow won't be computed properly}}}} | |||
}}</onlyinclude> | |||
</includeonly> | |||
</ |
Latest revision as of 11:03, 4 April 2025
The above documentation is transcluded from Template:KV NavBlocker/doc. (Edit | Page history)
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Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.