$jointsurfaceprop: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
|  (Preparing page for move. This action was perfomed by a bot under supervision.) | No edit summary | ||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | {{LanguageBar|title = $jointsurfaceprop}} | ||
| {{this is a|QC command|name=$jointsurfaceprop}} It applies a [[Material Surface Property]] to a particular bone '''and all of its children'''. [[HLMV]] can be used to generate blocks of .QC file that sets the surface properties correctly. | |||
| == Syntax == | == Syntax == | ||
Latest revision as of 21:23, 18 July 2025
$jointsurfaceprop  is a   QC command  available in all  Source games. It applies a Material Surface Property to a particular bone and all of its children. HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.
 Source games. It applies a Material Surface Property to a particular bone and all of its children. HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.
Syntax
$jointsurfaceprop <bone name> <surfaceprop>


























